[Library] samp-advanced-kicks - Printable Version + open.mp forum (https://forum.open.mp) -- Forum: SA-MP (https://forum.open.mp/forumdisplay.php?fid=3) --- Forum: Releases (https://forum.open.mp/forumdisplay.php?fid=13) ---- Forum: Libraries (https://forum.open.mp/forumdisplay.php?fid=31) ---- Thread: [Library] samp-advanced-kicks (/showthread.php?tid=1150) |
samp-advanced-kicks - Mergevos - 2020-07-27 samp-delayed-kick ?Installation Simply?install?to?your?project: Code: sampctl?package?install?Mergevos/samp-advanced-kick Include?in?your?code?and?begin?using?the?library: Code: #include?<m_kicks> Usage To?use?this?include,?simply?include?it.?There's?no?need?for?fixing?kick?and?SendClientMessage(etc...)?due?to?its?problems. There're?a?few?functions.? Code: Kick(playerid) Very?famous?function,?already?known. Code: KickEx(playerid,?string:?reason[],?bool:usecallback=false)?? Sister?function?of?famous?Kick.?You?may?now?kick?with?reason,?that's?going?to?be?send?like?a?message?? Code: AdvancedKick(playerid,?targetid,?string:?reason[],?time);?? This?function?will?check?whether?the?playerid?or?targetid?are?connected,?returning?a?`OnPlayerKicked`?callback.?Allowing?you?to?choose?interval?after?which?will?player?get?kicked.?? Code: public?OnlayerKicked(playerid,?kickerid,?string:?reason[],?time,?responselevel) Allows?player?to?choose?and?create?their?own?response?if?the?either?player?or?target's?not?connected?? Code: enum?{ Theese're?the?response?levels?used?by?a?responselevel?param?in?OnPlayerKicked?callback Testing To?test,?simply?run?the?package: Code: sampctl?package?run Other I don't know why I've just?had published this RE: samp-advanced-kicks - Pinch - 2020-07-30 Code: // -- Oh no @Jamie EDIT: This include is generally useless as there are MANY better ways of delaying connection closing. (also 70ms here is insufficient here) RE: samp-advanced-kicks - Mergevos - 2020-08-01 (2020-07-30, 10:09 PM)Pinch Wrote: Da u pravu si momcino. Many better ways, like GetTickCount, GetTime etc...there are more efficient ways to do this excatly. Thank you, I'll do that, ba? kao ?to si mi rekao ;) EDIT: Forgot, you've said it's insufficient? Sure? RE: samp-advanced-kicks - Pinch - 2020-08-01 (2020-08-01, 12:41 PM)Mergevos Wrote:(2020-07-30, 10:09 PM)Pinch Wrote: I am sure as in real-time player's ping can be much higher than 70ms ;D RE: samp-advanced-kicks - Mergevos - 2020-08-01 (2020-08-01, 04:42 PM)Pinch Wrote:(2020-08-01, 12:41 PM)Mergevos Wrote:(2020-07-30, 10:09 PM)Pinch Wrote: Ah, okay, you could suggest me more ways thus I can implement into this lib lepi moj |