[Pawn] angle according to camera position - Printable Version + open.mp forum (https://forum.open.mp) -- Forum: SA-MP (https://forum.open.mp/forumdisplay.php?fid=3) --- Forum: Pawn Scripting (https://forum.open.mp/forumdisplay.php?fid=10) --- Thread: [Pawn] angle according to camera position (/showthread.php?tid=1187) |
angle according to camera position - Fixedfeed - 2020-09-27 As the title says, how can I make the angle of the player set according to the direction of the player's camera? Code: new Float:Pos_[3]; try this in OnPlayerUpdate, but it doesn't work RE: angle according to camera position - Y_Less - 2020-09-28 A vector isn't an angle. Look up vectors and the maths to convert them to angles. RE: angle according to camera position - Fixedfeed - 2020-10-02 Edit: I made it |