[Pawn] TXD File - Printable Version + open.mp forum (https://forum.open.mp) -- Forum: SA-MP (https://forum.open.mp/forumdisplay.php?fid=3) --- Forum: Pawn Scripting (https://forum.open.mp/forumdisplay.php?fid=10) --- Thread: [Pawn] TXD File (/showthread.php?tid=1199) |
TXD File - GeorgeXCarl - 2020-10-01 Please help how can you can put the txd file in your server and can you give me the script how do i write it on my gamemode ? thanks... i'll rep you if helped RE: TXD File - XoMoX - 2020-10-01 Actually you can. Download icons(pics) you think are compatible for SAMP from the internet, create a new .txd file by using TXDWorkshop, import the downloaded images to the new txd file by using TXDWorkshop, set the desired name for said icon, then save txd in //SA Folder//models//txd For example purposes, let's say the txd file was named LD_CUSTOM, and the downloaded icon was named customsprite. In the code, you'll write LD_CUSTOM:customsprite https://www.open.mp/docs/scripting/resources/textdrawsprites PS: That's what I did, haven't tested it out yet, but if I did anything wrong the other helpers will help you out. RE: TXD File - GeorgeXCarl - 2020-10-01 no... all i need is for changing building texture not for textdraw is that possible ? RE: TXD File - XoMoX - 2020-10-01 https://www.open.mp/docs/scripting/functions/SetObjectMaterial For material https://www.open.mp/docs/scripting/functions/SetObjectMaterialText Or use Texture studio RE: TXD File - GeorgeXCarl - 2020-10-01 thanks rep for you |