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[Pawn] Help with FCNPC - Printable Version

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+--- Thread: [Pawn] Help with FCNPC (/showthread.php?tid=1328)



Help with FCNPC - dwp12345 - 2020-11-10

I want to make npc stop following player by distance.



here is my code,



Code:
public FCNPC_Moving(npcid) { new Float:p[3]; ? ? for(new i =0 ; i < GetMaxPlayers(); i ) { ? ? if(IsPlayerNPC(i)) continue; FCNPC_GetPosition(npcid,p[0],p[1],p[2]); if(IsPlayerInRangeOfPoint(i,10,p[0],p[1],p[2])) { if(IsPlayerInRangeOfPoint(i,1,p[0],p[1],p[2])) { FCNPC_Punch(npcid,p[0],p[1],p[2],50); } else { ? ? FCNPC_GoToPlayer(npcid, i, FCNPC_MOVE_TYPE_AUTO, FCNPC_MOVE_SPEED_AUTO, FCNPC_MOVE_MODE_AUTO, FCNPC_MOVE_PATHFINDING_AUTO, 0.0, true, 0.0, 1.5, 250); ? ? ? ? ? ? ? ?? } } } return 1; }



RE: Help with FCNPC - dwp12345 - 2020-11-10

Solved