Code:
[color=#24292e][size=x-small][font=SFMono-Regular, Consolas, "Liberation Mono", Menlo, monospace]// MySQL:
g_MysqlRaceCheck[playerid];
// create orm instance and register all needed variables
new ORM: ormid = PlayerInfo[playerid][ORM_ID] = orm_create("player", mySQL_Server);
orm_addvar_int(ormid, PlayerInfo[playerid][pID], "id");
orm_addvar_string(ormid, PlayerName[playerid], MAX_PLAYER_NAME, "nome");
orm_addvar_string(ormid, PlayerInfo[playerid][pKey], 65, "senha");
orm_addvar_int(ormid, PlayerInfo[playerid][pLevel], "level");
orm_addvar_int(ormid, PlayerInfo[playerid][pExp], "respeitos");
orm_addvar_int(ormid, PlayerInfo[playerid][pConnectTime], "horas_jogadas");
orm_addvar_int(ormid, PlayerInfo[playerid][pCash], "dinheiro");
orm_addvar_int(ormid, PlayerInfo[playerid][pConta], "dinheiro_banco");
orm_addvar_int(ormid, PlayerInfo[playerid][pOuros], "ouros");
orm_addvar_int(ormid, PlayerInfo[playerid][pCashVip], "cash");
orm_addvar_int(ormid, PlayerInfo[playerid][pKills], "assassinatos");
orm_addvar_int(ormid, PlayerInfo[playerid][pDeaths], "mortes");
orm_addvar_int(ormid, PlayerInfo[playerid][pSkin], "skin");
orm_addvar_int(ormid, PlayerInfo[playerid][pPayDay], "timer_payday");
orm_addvar_int(ormid, PlayerInfo[playerid][pPegouVIP], "vip_pegou");
new string_save[355];
new string_read[18][60];
new string[50];
for(new carro; carro < MAX_PLAYER_CARROS; carro)
{
// Veiculo informa??es
format(string, sizeof string, "veiculo_%d", carro);
orm_addvar_string(ormid, string_save, sizeof (string_save), string);
split(string_save, string_read, '|');
PlayerConce[playerid][carro][conce_valid]? = strval(string_read[0]);
PlayerConce[playerid][carro][conce_model]? = strval(string_read[1]);
PlayerConce[playerid][carro][conce_pos][0] = floatstr(string_read[2]);
PlayerConce[playerid][carro][conce_pos][1] = floatstr(string_read[3]);
PlayerConce[playerid][carro][conce_pos][2] = floatstr(string_read[4]);
PlayerConce[playerid][carro][conce_pos][3] = floatstr(string_read[5]);
PlayerConce[playerid][carro][conce_health] = floatstr(string_read[6]);
PlayerConce[playerid][carro][conce_color][0] = strval(string_read[7]);
PlayerConce[playerid][carro][conce_color][1] = strval(string_read[8]);
PlayerConce[playerid][carro][conce_preco] = strval(string_read[9]);
PlayerConce[playerid][carro][conce_gasolina] = strval(string_read[10]);
PlayerConce[playerid][carro][conce_estacionado] = strval(string_read[11]);
PlayerConce[playerid][carro][conce_seguro] = strval(string_read[12]);
PlayerConce[playerid][carro][conce_alarme]? = strval(string_read[13]);
PlayerConce[playerid][carro][conce_date] = strval(string_read[14]);
PlayerConce[playerid][carro][conce_despesas] = strval(string_read[15]);
format(PlayerConce[playerid][carro][conce_placa], 25, string_read[16]);
format(PlayerConce[playerid][carro][conce_textol], 75, string_read[17]);
// Tunning
format(string, sizeof string, "tune_%d", carro);
orm_addvar_string(ormid, string_save, 258, string);
split(string_save, string_read, '|');
for(new component; component != 15; component) {
PlayerConce[playerid][carro][conce_tune][component] = strval(string_read[component]);
}
}
for(new index; index != MAX_PLAYER_ATTACHED_OBJECTS; index)
{
// Acessorios Informa??es
format(string, sizeof string, "itens_%d", index);
orm_addvar_string(ormid, string_save, sizeof(string_save), string);
split(string_save, string_read, '|');
format(acessorioInfo[playerid][index][acessorioNome], 75, string_read[1]);
acessorioInfo[playerid][index][acessorioValid]? = strval(string_read[0]);
acessorioInfo[playerid][index][acessorioModelo] = strval(string_read[2]);
acessorioInfo[playerid][index][acessorioBone] = strval(string_read[3]);
// Coordenadas
acessorioInfo[playerid][index][acessorioPos][0] = floatstr(string_read[4]);
acessorioInfo[playerid][index][acessorioPos][1] = floatstr(string_read[5]);
acessorioInfo[playerid][index][acessorioPos][2] = floatstr(string_read[6]);
// Rota??o
acessorioInfo[playerid][index][acessorioRot][0] = floatstr(string_read[7]);
acessorioInfo[playerid][index][acessorioRot][1] = floatstr(string_read[8]);
acessorioInfo[playerid][index][acessorioRot][2] = floatstr(string_read[9]);
// Tamanho
acessorioInfo[playerid][index][acessorioTam][0] = floatstr(string_read[10]);
acessorioInfo[playerid][index][acessorioTam][1] = floatstr(string_read[11]);
acessorioInfo[playerid][index][acessorioTam][2] = floatstr(string_read[12]);
}
orm_setkey(ormid, "nome");
// tell the orm system to load all data, assign it to our variables and call our callback when ready
orm_load(ormid, "OnPlayerLoginCheck", "dd", playerid, g_MysqlRaceCheck[playerid]);[/font][/size][/color]