[Pawn] Disappearance of dynamic objects - Printable Version + open.mp forum (https://forum.open.mp) -- Forum: SA-MP (https://forum.open.mp/forumdisplay.php?fid=3) --- Forum: Pawn Scripting (https://forum.open.mp/forumdisplay.php?fid=10) --- Thread: [Pawn] Disappearance of dynamic objects (/showthread.php?tid=1423) |
Disappearance of dynamic objects - Radical - 2020-12-15 I have 10,300 dynamic objects, some of which disappear after 24 hours. Game mode runs on a vps with 1 GB of RAM. The problem is the lack of RAM or what? RE: Disappearance of dynamic objects - Pinch - 2020-12-15 Should be lack of RAM RE: Disappearance of dynamic objects - DaZzY - 2020-12-16 Do you use latest Streamer Plugin & include versions ? RE: Disappearance of dynamic objects - Radical - 2020-12-17 I upgraded the VPS RAM to 6GB. But still, dynamic objects disappear. I have the latest version of streamer RE: Disappearance of dynamic objects - Markski - 2020-12-19 I've faced this error a few times, avoiding it comes down to following two key practices: - Always check if a dynamic object is valid with IsValidDynamicObject(objectid) before destroying it. - When destroying an object, ALWAYS set the variable which held it to INVALID_OBJECT_ID to avoid collisions with newly created objects in the future. This helper should do both: Code: stock DestroyDynObj(&objectid) { |