YCMD or Pawn.CMD? - Printable Version + open.mp forum (https://forum.open.mp) -- Forum: General (https://forum.open.mp/forumdisplay.php?fid=19) --- Forum: Programming (https://forum.open.mp/forumdisplay.php?fid=56) --- Thread: YCMD or Pawn.CMD? (/showthread.php?tid=1506) |
YCMD or Pawn.CMD? - Excalibur - 2021-01-08 Tittle RE: YCMD or Pawn.CMD? - Pinch - 2021-01-08 YCMD. Reason? It's fully integrated into the YSI package which means you'll be able to fully utilize its power anywhere (permissions, fast looping, fully editable stuff during runtime, etc.) . Also, https://github.com/pawn-lang/YSI-Includes/blob/5.x/YSI_Visual/y_commands/faqs.md#isnt-other-command-processor-faster-than-this EDIT: Check this too! https://github.com/pawn-lang/YSI-Includes/blob/5.x/YSI_Visual/y_commands/api.md RE: YCMD or Pawn.CMD? - Excalibur - 2021-01-08 (2021-01-08, 08:09 PM)Pinch Wrote: YCMD. TY RE: YCMD or Pawn.CMD? - Pinch - 2021-01-11 (2021-01-11, 05:25 PM)qwerty Wrote:(2021-01-08, 08:09 PM)Pinch Wrote: YCMD. Tvoja mama fast u fucking slave RE: YCMD or Pawn.CMD? - qwerty - 2021-01-11 (2021-01-11, 05:58 PM)Pinch Wrote:(2021-01-11, 05:25 PM)qwerty Wrote:(2021-01-08, 08:09 PM)Pinch Wrote: YCMD. this guy thinks ysi is good!! lmaoo !????????????????????????????????????????????????????????????? |