function::ChangeArea()
{
KillTimer(tbase); KillTimer(inicio);
LastVote = GetTickCount();
tbase = SetTimer("ChangeArea",600000, 1);
area = randomEx(1, MAX_MAPS);
? ? switch(area)
{
case 1: {mapname = "San Andreas";}
case 2: {mapname = "BlackField";}
case 3: {mapname = "Last Dime Motel";}
case 4: {mapname = "Foster Valley";}
case 5: {mapname = "Missionary Hill";}
case 6: {mapname = "Los Santos International";}
case 7: {mapname = "North Rock";}
case 8: {mapname = "Golf Course";}
case 9: {mapname = "Prickle Pine";}
case 10: {mapname = "Verona Beach";}
case 11: {mapname = "Roda Gigante";}
case 12: {mapname = "Pilgrim";}
case 13: {mapname = "Whitewood Estates";}
case 14: {mapname = "BlackField Chapel";}
case 15: {mapname = "Juniper Hollow";}
case 16: {mapname = "Parque Glen";}
case 17: {mapname = "Ganton";}
case 18: {mapname = "Estacao Unity";}
case 19: {mapname = "Mansao dos Lockwood";}
case 20: {mapname = "Tierra Robada";}
case 21: {mapname = "Las Barrancas";}
case 22: {mapname = "Las Venturas Airport";}
case 23: {mapname = "Hilltop Farm";}
case 24: {mapname = "Palomino Creek";}
case 25: {mapname = "Ocean Docks";}
case 26: {mapname = "SF Bridge";}
case 27: {mapname = "Redsands West";}
case 28: {mapname = "Vale Ocultado";}
case 29: {mapname = "Bone County";}
case 30: {mapname = "Big Fabrica";}
case 31: {mapname = "Spread Ranch";}
case 32: {mapname = "Leafy Hollow";}
case 33: {mapname = "Construcao";}
case 34: {mapname = "Lunk Yard";}
case 35: {mapname = "Doherty";}
case 36: {mapname = "Quarry";}
case 37: {mapname = "Broken City";}
case 38: {mapname = "Diablo";}
case 39: {mapname = "GreenGlass College";}
case 40: {mapname = "The Esmerald Isle";}
case 41: {mapname = "Idlewood";}
case 42: {mapname = "Pracinha";}
case 43: {mapname = "Casarao";}
case 44: {mapname = "Country Side";}
case 45: {mapname = "Construcao LV";}
case 46: {mapname = "The Big Ear";}
case 47: {mapname = "Rock Hotel";}
case 48: {mapname = "Creek";}
case 49: {mapname = "Estacionamento LV";}
case 50: {mapname = "Arena Life";}
case 51: {mapname = "Pista de Skate";}
case 52: {mapname = "The High Roller";}
case 53: {mapname = "Conference Center";}
case 54: {mapname = "Rodovia";}
case 55: {mapname = "East Los Santos";}
case 56: {mapname = "Los Flores";}
case 57: {mapname = "Los Vagos";}
case 58: {mapname = "Marina";}
case 59: {mapname = "Tony's liquor";}
case 60: {mapname = "Big Smoke Hood";}
case 61: {mapname = "Area 51";}
case 62: {mapname = "Bacres";}
case 63: {mapname = "Bayside";}
case 64: {mapname = "Esplanade North";}
case 65: {mapname = "Fort Carson";}
case 66: {mapname = "Green Palms";}
case 67: {mapname = "Pershing Square";}
case 68: {mapname = "Regular Tom";}
case 69: {mapname = "San Fierro Beach";}
case 70: {mapname = "Temple";}
case 71: {mapname = "Jesus Hood";}
case 72: {mapname = "Fintersection";}
case 73: {mapname = "Cluckin Bell";}
case 74: {mapname = "Gay Square";}
case 75: {mapname = "Condominio SF";}
case 76: {mapname = "Hoff Park";}
case 77: {mapname = "Chafaris";}
case 78: {mapname = "Santa Flora";}
case 79: {mapname = "Juniper Hollow";}
case 80: {mapname = "Calton Heights";}
case 81: {mapname = "Queens";}
case 82: {mapname = "Garden Center";}
case 83: {mapname = "Angelpine";}
case 84: {mapname = "Navio";}
case 85: {mapname = "Golf";}
case 86: {mapname = "Lsujo";}
case 87: {mapname = "Avispa";}
case 88: {mapname = "Ebasin";}
case 89: {mapname = "Come-a-lot";}
case 90: {mapname = "Hankypanky";}
case 91: {mapname = "Red County";}
case 92: {mapname = "Easterbasin";}
case 93: {mapname = "East Beach";}
case 94: {mapname = "Supa Save";}
}
? ? GetPlayerWon();
UpdateRanks();
foreach(Player, i)
{
if(APlayerData[i][Logado])
{
SaveAccount(i);
rKills[i] = 0;
damageperplayer[i] = 0;
Votou[i] = false;
MortesRodada[i] = 0;
? ? ? ? ? ? KillsRodada[i] = 0;
}
}
thirdplayer = 0;
secondplayer = 0;
? ? new StringMAP[30];
format(StringMAP, 30, "mapname %s", mapname);
SendRconCommand(StringMAP);
foreach(Player, i)
{
if(IsPlayerConnected(i) && APlayerData[i][Logado] && Duelo[i] == 998 && AFK[i] == false)
{
TogglePlayerControllable(i,0);
GameTextForPlayer(i,"~r~>~y~Fim do Round~r~<",4000,6);
}
}
inicio = SetTimer("Iniciar",5000, 0);
return 1;
}