[Filterscript] Menu Para Vips - Printable Version + open.mp forum (https://forum.open.mp) -- Forum: SA-MP (https://forum.open.mp/forumdisplay.php?fid=3) --- Forum: Releases (https://forum.open.mp/forumdisplay.php?fid=13) ---- Forum: Filterscripts (https://forum.open.mp/forumdisplay.php?fid=30) ---- Thread: [Filterscript] Menu Para Vips (/showthread.php?tid=1640) |
Menu Para Vips - Nikolay_Staggs - 2021-02-06 Es un simple [FS]. Solo necesitas los includes dof2 zcmd. /* ? ? Menu Vip */ #include <a_samp> #include <dof2> #include <zcmd> new PlayerText:MENU_VIP[MAX_PLAYERS][14]; new Selecionar_Skin[MAX_PLAYERS]; public OnFilterScriptInit() { return 1; } public OnFilterScriptExit() { ? ? DOF2_Exit(); return 1; } public OnPlayerConnect(playerid) { MENU_VIP[playerid][0] = CreatePlayerTextDraw(playerid, 325.000000, 153.000000, "_"); PlayerTextDrawFont(playerid, MENU_VIP[playerid][0], 1); PlayerTextDrawLetterSize(playerid, MENU_VIP[playerid][0], 0.600000, 16.500017); PlayerTextDrawTextSize(playerid, MENU_VIP[playerid][0], 303.000000, 359.500000); PlayerTextDrawSetOutline(playerid, MENU_VIP[playerid][0], 1); PlayerTextDrawSetShadow(playerid, MENU_VIP[playerid][0], 0); PlayerTextDrawAlignment(playerid, MENU_VIP[playerid][0], 2); PlayerTextDrawColor(playerid, MENU_VIP[playerid][0], -1); PlayerTextDrawBackgroundColor(playerid, MENU_VIP[playerid][0], 255); PlayerTextDrawBoxColor(playerid, MENU_VIP[playerid][0], 16777215); PlayerTextDrawUseBox(playerid, MENU_VIP[playerid][0], 1); PlayerTextDrawSetProportional(playerid, MENU_VIP[playerid][0], 1); PlayerTextDrawSetSelectable(playerid, MENU_VIP[playerid][0], 0); MENU_VIP[playerid][1] = CreatePlayerTextDraw(playerid, 325.000000, 155.000000, "_"); PlayerTextDrawFont(playerid, MENU_VIP[playerid][1], 1); PlayerTextDrawLetterSize(playerid, MENU_VIP[playerid][1], 0.600000, 16.000024); PlayerTextDrawTextSize(playerid, MENU_VIP[playerid][1], 303.000000, 353.000000); PlayerTextDrawSetOutline(playerid, MENU_VIP[playerid][1], 1); PlayerTextDrawSetShadow(playerid, MENU_VIP[playerid][1], 0); PlayerTextDrawAlignment(playerid, MENU_VIP[playerid][1], 2); PlayerTextDrawColor(playerid, MENU_VIP[playerid][1], -1); PlayerTextDrawBackgroundColor(playerid, MENU_VIP[playerid][1], 255); PlayerTextDrawBoxColor(playerid, MENU_VIP[playerid][1], 1296911871); PlayerTextDrawUseBox(playerid, MENU_VIP[playerid][1], 1); PlayerTextDrawSetProportional(playerid, MENU_VIP[playerid][1], 1); PlayerTextDrawSetSelectable(playerid, MENU_VIP[playerid][1], 0); MENU_VIP[playerid][2] = CreatePlayerTextDraw(playerid, 389.000000, 154.000000, "Preview_Model"); PlayerTextDrawFont(playerid, MENU_VIP[playerid][2], 5); PlayerTextDrawLetterSize(playerid, MENU_VIP[playerid][2], 0.600000, 2.000000); PlayerTextDrawTextSize(playerid, MENU_VIP[playerid][2], 112.500000, 94.500000); PlayerTextDrawSetOutline(playerid, MENU_VIP[playerid][2], 0); PlayerTextDrawSetShadow(playerid, MENU_VIP[playerid][2], 0); PlayerTextDrawAlignment(playerid, MENU_VIP[playerid][2], 1); PlayerTextDrawColor(playerid, MENU_VIP[playerid][2], -1); PlayerTextDrawBackgroundColor(playerid, MENU_VIP[playerid][2], 1433087999); PlayerTextDrawBoxColor(playerid, MENU_VIP[playerid][2], 255); PlayerTextDrawUseBox(playerid, MENU_VIP[playerid][2], 0); PlayerTextDrawSetProportional(playerid, MENU_VIP[playerid][2], 1); PlayerTextDrawSetSelectable(playerid, MENU_VIP[playerid][2], 0); PlayerTextDrawSetPreviewModel(playerid, MENU_VIP[playerid][2], 304); PlayerTextDrawSetPreviewRot(playerid, MENU_VIP[playerid][2], -17.000000, 0.000000, -25.000000, 0.940000); PlayerTextDrawSetPreviewVehCol(playerid, MENU_VIP[playerid][2], 1, 1); MENU_VIP[playerid][3] = CreatePlayerTextDraw(playerid, 392.000000, 252.000000, "<"); PlayerTextDrawFont(playerid, MENU_VIP[playerid][3], 3); PlayerTextDrawLetterSize(playerid, MENU_VIP[playerid][3], 0.529166, 1.600000); PlayerTextDrawTextSize(playerid, MENU_VIP[playerid][3], 404.500000, 17.000000); PlayerTextDrawSetOutline(playerid, MENU_VIP[playerid][3], 0); PlayerTextDrawSetShadow(playerid, MENU_VIP[playerid][3], 0); PlayerTextDrawAlignment(playerid, MENU_VIP[playerid][3], 1); PlayerTextDrawColor(playerid, MENU_VIP[playerid][3], -1); PlayerTextDrawBackgroundColor(playerid, MENU_VIP[playerid][3], 255); PlayerTextDrawBoxColor(playerid, MENU_VIP[playerid][3], 0); PlayerTextDrawUseBox(playerid, MENU_VIP[playerid][3], 1); PlayerTextDrawSetProportional(playerid, MENU_VIP[playerid][3], 1); PlayerTextDrawSetSelectable(playerid, MENU_VIP[playerid][3], 1); MENU_VIP[playerid][4] = CreatePlayerTextDraw(playerid, 487.000000, 252.000000, ">"); PlayerTextDrawFont(playerid, MENU_VIP[playerid][4], 3); PlayerTextDrawLetterSize(playerid, MENU_VIP[playerid][4], 0.529166, 1.600000); PlayerTextDrawTextSize(playerid, MENU_VIP[playerid][4], 498.000000, 17.000000); PlayerTextDrawSetOutline(playerid, MENU_VIP[playerid][4], 0); PlayerTextDrawSetShadow(playerid, MENU_VIP[playerid][4], 0); PlayerTextDrawAlignment(playerid, MENU_VIP[playerid][4], 1); PlayerTextDrawColor(playerid, MENU_VIP[playerid][4], -1); PlayerTextDrawBackgroundColor(playerid, MENU_VIP[playerid][4], 255); PlayerTextDrawBoxColor(playerid, MENU_VIP[playerid][4], 0); PlayerTextDrawUseBox(playerid, MENU_VIP[playerid][4], 1); PlayerTextDrawSetProportional(playerid, MENU_VIP[playerid][4], 1); PlayerTextDrawSetSelectable(playerid, MENU_VIP[playerid][4], 1); MENU_VIP[playerid][5] = CreatePlayerTextDraw(playerid, 156.000000, 162.000000, "armas"); PlayerTextDrawFont(playerid, MENU_VIP[playerid][5], 2); PlayerTextDrawLetterSize(playerid, MENU_VIP[playerid][5], 0.400000, 1.000000); PlayerTextDrawTextSize(playerid, MENU_VIP[playerid][5], 234.000000, 17.000000); PlayerTextDrawSetOutline(playerid, MENU_VIP[playerid][5], 0); PlayerTextDrawSetShadow(playerid, MENU_VIP[playerid][5], 0); PlayerTextDrawAlignment(playerid, MENU_VIP[playerid][5], 1); PlayerTextDrawColor(playerid, MENU_VIP[playerid][5], -1); PlayerTextDrawBackgroundColor(playerid, MENU_VIP[playerid][5], 255); PlayerTextDrawBoxColor(playerid, MENU_VIP[playerid][5], 0); PlayerTextDrawUseBox(playerid, MENU_VIP[playerid][5], 1); PlayerTextDrawSetProportional(playerid, MENU_VIP[playerid][5], 1); PlayerTextDrawSetSelectable(playerid, MENU_VIP[playerid][5], 1); MENU_VIP[playerid][6] = CreatePlayerTextDraw(playerid, 156.000000, 184.000000, "jetpack"); PlayerTextDrawFont(playerid, MENU_VIP[playerid][6], 2); PlayerTextDrawLetterSize(playerid, MENU_VIP[playerid][6], 0.400000, 1.000000); PlayerTextDrawTextSize(playerid, MENU_VIP[playerid][6], 234.000000, 17.000000); PlayerTextDrawSetOutline(playerid, MENU_VIP[playerid][6], 0); PlayerTextDrawSetShadow(playerid, MENU_VIP[playerid][6], 0); PlayerTextDrawAlignment(playerid, MENU_VIP[playerid][6], 1); PlayerTextDrawColor(playerid, MENU_VIP[playerid][6], -1); PlayerTextDrawBackgroundColor(playerid, MENU_VIP[playerid][6], 255); PlayerTextDrawBoxColor(playerid, MENU_VIP[playerid][6], 0); PlayerTextDrawUseBox(playerid, MENU_VIP[playerid][6], 1); PlayerTextDrawSetProportional(playerid, MENU_VIP[playerid][6], 1); PlayerTextDrawSetSelectable(playerid, MENU_VIP[playerid][6], 1); MENU_VIP[playerid][7] = CreatePlayerTextDraw(playerid, 156.000000, 208.000000, "guardar_pos"); PlayerTextDrawFont(playerid, MENU_VIP[playerid][7], 2); PlayerTextDrawLetterSize(playerid, MENU_VIP[playerid][7], 0.400000, 1.000000); PlayerTextDrawTextSize(playerid, MENU_VIP[playerid][7], 268.000000, 17.000000); PlayerTextDrawSetOutline(playerid, MENU_VIP[playerid][7], 0); PlayerTextDrawSetShadow(playerid, MENU_VIP[playerid][7], 0); PlayerTextDrawAlignment(playerid, MENU_VIP[playerid][7], 1); PlayerTextDrawColor(playerid, MENU_VIP[playerid][7], -1); PlayerTextDrawBackgroundColor(playerid, MENU_VIP[playerid][7], 255); PlayerTextDrawBoxColor(playerid, MENU_VIP[playerid][7], 0); PlayerTextDrawUseBox(playerid, MENU_VIP[playerid][7], 1); PlayerTextDrawSetProportional(playerid, MENU_VIP[playerid][7], 1); PlayerTextDrawSetSelectable(playerid, MENU_VIP[playerid][7], 1); MENU_VIP[playerid][8] = CreatePlayerTextDraw(playerid, 156.000000, 232.000000, "ir_pos"); PlayerTextDrawFont(playerid, MENU_VIP[playerid][8], 2); PlayerTextDrawLetterSize(playerid, MENU_VIP[playerid][8], 0.400000, 1.000000); PlayerTextDrawTextSize(playerid, MENU_VIP[playerid][8], 234.000000, 17.000000); PlayerTextDrawSetOutline(playerid, MENU_VIP[playerid][8], 0); PlayerTextDrawSetShadow(playerid, MENU_VIP[playerid][8], 0); PlayerTextDrawAlignment(playerid, MENU_VIP[playerid][8], 1); PlayerTextDrawColor(playerid, MENU_VIP[playerid][8], -1); PlayerTextDrawBackgroundColor(playerid, MENU_VIP[playerid][8], 255); PlayerTextDrawBoxColor(playerid, MENU_VIP[playerid][8], 0); PlayerTextDrawUseBox(playerid, MENU_VIP[playerid][8], 1); PlayerTextDrawSetProportional(playerid, MENU_VIP[playerid][8], 1); PlayerTextDrawSetSelectable(playerid, MENU_VIP[playerid][8], 1); MENU_VIP[playerid][9] = CreatePlayerTextDraw(playerid, 156.000000, 255.000000, "vida_chaleco"); PlayerTextDrawFont(playerid, MENU_VIP[playerid][9], 2); PlayerTextDrawLetterSize(playerid, MENU_VIP[playerid][9], 0.400000, 1.000000); PlayerTextDrawTextSize(playerid, MENU_VIP[playerid][9], 273.000000, 17.000000); PlayerTextDrawSetOutline(playerid, MENU_VIP[playerid][9], 0); PlayerTextDrawSetShadow(playerid, MENU_VIP[playerid][9], 0); PlayerTextDrawAlignment(playerid, MENU_VIP[playerid][9], 1); PlayerTextDrawColor(playerid, MENU_VIP[playerid][9], -1); PlayerTextDrawBackgroundColor(playerid, MENU_VIP[playerid][9], 255); PlayerTextDrawBoxColor(playerid, MENU_VIP[playerid][9], 0); PlayerTextDrawUseBox(playerid, MENU_VIP[playerid][9], 1); PlayerTextDrawSetProportional(playerid, MENU_VIP[playerid][9], 1); PlayerTextDrawSetSelectable(playerid, MENU_VIP[playerid][9], 1); MENU_VIP[playerid][10] = CreatePlayerTextDraw(playerid, 156.000000, 278.000000, "comandos_vip"); PlayerTextDrawFont(playerid, MENU_VIP[playerid][10], 2); PlayerTextDrawLetterSize(playerid, MENU_VIP[playerid][10], 0.400000, 1.000000); PlayerTextDrawTextSize(playerid, MENU_VIP[playerid][10], 275.500000, 17.000000); PlayerTextDrawSetOutline(playerid, MENU_VIP[playerid][10], 0); PlayerTextDrawSetShadow(playerid, MENU_VIP[playerid][10], 0); PlayerTextDrawAlignment(playerid, MENU_VIP[playerid][10], 1); PlayerTextDrawColor(playerid, MENU_VIP[playerid][10], -1); PlayerTextDrawBackgroundColor(playerid, MENU_VIP[playerid][10], 255); PlayerTextDrawBoxColor(playerid, MENU_VIP[playerid][10], 0); PlayerTextDrawUseBox(playerid, MENU_VIP[playerid][10], 1); PlayerTextDrawSetProportional(playerid, MENU_VIP[playerid][10], 1); PlayerTextDrawSetSelectable(playerid, MENU_VIP[playerid][10], 1); MENU_VIP[playerid][11] = CreatePlayerTextDraw(playerid, 278.000000, 155.000000, "menu"); PlayerTextDrawFont(playerid, MENU_VIP[playerid][11], 3); PlayerTextDrawLetterSize(playerid, MENU_VIP[playerid][11], 0.416666, 1.200000); PlayerTextDrawTextSize(playerid, MENU_VIP[playerid][11], 306.500000, 17.000000); PlayerTextDrawSetOutline(playerid, MENU_VIP[playerid][11], 0); PlayerTextDrawSetShadow(playerid, MENU_VIP[playerid][11], 0); PlayerTextDrawAlignment(playerid, MENU_VIP[playerid][11], 1); PlayerTextDrawColor(playerid, MENU_VIP[playerid][11], -1); PlayerTextDrawBackgroundColor(playerid, MENU_VIP[playerid][11], 255); PlayerTextDrawBoxColor(playerid, MENU_VIP[playerid][11], 0); PlayerTextDrawUseBox(playerid, MENU_VIP[playerid][11], 1); PlayerTextDrawSetProportional(playerid, MENU_VIP[playerid][11], 1); PlayerTextDrawSetSelectable(playerid, MENU_VIP[playerid][11], 0); MENU_VIP[playerid][12] = CreatePlayerTextDraw(playerid, 319.000000, 155.000000, "vip"); PlayerTextDrawFont(playerid, MENU_VIP[playerid][12], 3); PlayerTextDrawLetterSize(playerid, MENU_VIP[playerid][12], 0.395833, 1.200000); PlayerTextDrawTextSize(playerid, MENU_VIP[playerid][12], 306.500000, 17.000000); PlayerTextDrawSetOutline(playerid, MENU_VIP[playerid][12], 0); PlayerTextDrawSetShadow(playerid, MENU_VIP[playerid][12], 0); PlayerTextDrawAlignment(playerid, MENU_VIP[playerid][12], 1); PlayerTextDrawColor(playerid, MENU_VIP[playerid][12], -65281); PlayerTextDrawBackgroundColor(playerid, MENU_VIP[playerid][12], 255); PlayerTextDrawBoxColor(playerid, MENU_VIP[playerid][12], 0); PlayerTextDrawUseBox(playerid, MENU_VIP[playerid][12], 1); PlayerTextDrawSetProportional(playerid, MENU_VIP[playerid][12], 1); PlayerTextDrawSetSelectable(playerid, MENU_VIP[playerid][12], 0); MENU_VIP[playerid][13] = CreatePlayerTextDraw(playerid, 451.000000, 290.000000, "cerrar"); PlayerTextDrawFont(playerid, MENU_VIP[playerid][13], 3); PlayerTextDrawLetterSize(playerid, MENU_VIP[playerid][13], 0.416666, 1.200000); PlayerTextDrawTextSize(playerid, MENU_VIP[playerid][13], 498.000000, 17.000000); PlayerTextDrawSetOutline(playerid, MENU_VIP[playerid][13], 0); PlayerTextDrawSetShadow(playerid, MENU_VIP[playerid][13], 0); PlayerTextDrawAlignment(playerid, MENU_VIP[playerid][13], 1); PlayerTextDrawColor(playerid, MENU_VIP[playerid][13], -1); PlayerTextDrawBackgroundColor(playerid, MENU_VIP[playerid][13], 255); PlayerTextDrawBoxColor(playerid, MENU_VIP[playerid][13], 0); PlayerTextDrawUseBox(playerid, MENU_VIP[playerid][13], 1); PlayerTextDrawSetProportional(playerid, MENU_VIP[playerid][13], 1); PlayerTextDrawSetSelectable(playerid, MENU_VIP[playerid][13], 1); return 1; } public OnPlayerDisconnect(playerid, reason) { PlayerTextDrawHide(playerid, MENU_VIP[playerid][0]); PlayerTextDrawHide(playerid, MENU_VIP[playerid][1]); PlayerTextDrawHide(playerid, MENU_VIP[playerid][2]); PlayerTextDrawHide(playerid, MENU_VIP[playerid][3]); PlayerTextDrawHide(playerid, MENU_VIP[playerid][4]); PlayerTextDrawHide(playerid, MENU_VIP[playerid][5]); PlayerTextDrawHide(playerid, MENU_VIP[playerid][6]); PlayerTextDrawHide(playerid, MENU_VIP[playerid][7]); PlayerTextDrawHide(playerid, MENU_VIP[playerid][8]); PlayerTextDrawHide(playerid, MENU_VIP[playerid][9]); PlayerTextDrawHide(playerid, MENU_VIP[playerid][10]); PlayerTextDrawHide(playerid, MENU_VIP[playerid][11]); PlayerTextDrawHide(playerid, MENU_VIP[playerid][12]); PlayerTextDrawHide(playerid, MENU_VIP[playerid][13]); return 1; } CMD:menu(playerid) { ? ? PlayerTextDrawSetPreviewModel(playerid, MENU_VIP[playerid][2], Selecionar_Skin[playerid]); ? ? SetPlayerSkin(playerid, Selecionar_Skin[playerid]); ? ? PlayerTextDrawShow(playerid, MENU_VIP[playerid][0]); ? ? PlayerTextDrawShow(playerid, MENU_VIP[playerid][1]); ? ? PlayerTextDrawShow(playerid, MENU_VIP[playerid][2]); ? ? PlayerTextDrawShow(playerid, MENU_VIP[playerid][3]); ? ? PlayerTextDrawShow(playerid, MENU_VIP[playerid][4]); ? ? PlayerTextDrawShow(playerid, MENU_VIP[playerid][5]); ? ? PlayerTextDrawShow(playerid, MENU_VIP[playerid][6]); ? ? PlayerTextDrawShow(playerid, MENU_VIP[playerid][7]); ? ? PlayerTextDrawShow(playerid, MENU_VIP[playerid][8]); ? ? PlayerTextDrawShow(playerid, MENU_VIP[playerid][9]); ? ? PlayerTextDrawShow(playerid, MENU_VIP[playerid][10]); ? ? PlayerTextDrawShow(playerid, MENU_VIP[playerid][11]); ? ? PlayerTextDrawShow(playerid, MENU_VIP[playerid][12]); ? ? PlayerTextDrawShow(playerid, MENU_VIP[playerid][13]); ? ? SelectTextDraw(playerid, 0xFF6C00FF); ? ? return 1; } public OnPlayerClickPlayerTextDraw(playerid, PlayerText:playertextid) { ? ? if(playertextid == MENU_VIP[playerid][4]) ? ? { ? ? ? PlayerPlaySound(playerid, 1131, 0.0, 0.0, 0.0); ? if(Selecionar_Skin[playerid] == 310) Selecionar_Skin[playerid] = 0; ? { ? ? ? Selecionar_Skin[playerid] ; ? ? ? PlayerTextDrawSetPreviewModel(playerid, MENU_VIP[playerid][2], Selecionar_Skin[playerid]); ? ? ? PlayerTextDrawShow(playerid, MENU_VIP[playerid][2]); ? ? ? SetPlayerSkin(playerid, Selecionar_Skin[playerid]); ? } ? ? } ? ? else if(playertextid == MENU_VIP[playerid][3]) ? ? { ? ? ? PlayerPlaySound(playerid, 1131, 0.0, 0.0, 0.0); ? if(Selecionar_Skin[playerid] == 1) Selecionar_Skin[playerid] = 311; ? { ? ? ? Selecionar_Skin[playerid] --; ? ? ? PlayerTextDrawSetPreviewModel(playerid, MENU_VIP[playerid][2], Selecionar_Skin[playerid]); ? ? ? PlayerTextDrawShow(playerid, MENU_VIP[playerid][2]); ? ? ? SetPlayerSkin(playerid, Selecionar_Skin[playerid]); ? } ? ? } ? ? else if(playertextid == MENU_VIP[playerid][5]) ? ? { ? ? ? ? GivePlayerWeapon(playerid, 26, 5000); ? ? ? ? GivePlayerWeapon(playerid, 24, 5000); ? ? ? ? GivePlayerWeapon(playerid, 30, 5000); ? ? ? ? GivePlayerWeapon(playerid, 34, 5000); ? ? ? ? SendClientMessage(playerid, -1, "{009B00}[Info] {FFFFFF}se te dio armas.."); ? ? } ? ? else if(playertextid == MENU_VIP[playerid][6]) ? ? { ? ? ? ? CancelSelectTextDraw(playerid); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][0]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][1]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][2]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][3]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][4]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][5]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][6]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][7]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][8]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][9]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][10]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][11]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][12]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][13]); ? ? SetPlayerSpecialAction(playerid, SPECIAL_ACTION_USEJETPACK); ? ? SendClientMessage(playerid, -1, "{009B00}[Info] {FFFFFF}has creado un jetpack.."); ? ? } ? ? else if(playertextid == MENU_VIP[playerid][7]) ? ? { ? ? ? ? new Float:vx, Float:vy, Float:vz, vpos[MAX_PLAYER_NAME], vstr[60]; ? ? ? ? GetPlayerPos(playerid, vx, vy, vz); ? ? ? ? GetPlayerName(playerid, vpos, 24); ? ? ? ? format(vstr, sizeof(vstr), "POS_GUARDADA/Pos/%s.ini", vpos); ? ? ? ? if(!DOF2_FileExists(vstr)) ? ? ? ? DOF2_CreateFile(vstr); ? ? ? ? DOF2_SetFloat(vstr, "X", vx); ? ? ? ? DOF2_SetFloat(vstr, "Y", vy); ? ? ? ? DOF2_SetFloat(vstr, "Z", vz); ? ? ? ? DOF2_SaveFile(); ? ? ? ? SendClientMessage(playerid, -1, "{009B00}[Info] {FFFFFF}la posici?n actual se ha guardado.."); ? ? } ? ? else if(playertextid == MENU_VIP[playerid][8]) ? ? { ? ? ? ? new vpos[MAX_PLAYER_NAME], vstr[60]; ? ? ? ? GetPlayerName(playerid, vpos, 24); ? ? ? ? format(vstr, sizeof(vstr), "POS_GUARDADA/Pos/%s.ini", vpos); ? ? ? ? if(!DOF2_FileExists(vstr)) ? ? ? ? { ? ? ? ? ? ? SendClientMessage(playerid, -1, "{009B00}[Info] {FFFFFF}primero debes guardar una posici?n.."); ? ? ? ? } ? ? ? ? else ? ? ? ? { ? ? ? ? ? ? new Float:vxi = DOF2_GetFloat(vstr, "X"); ? ? ? ? ? ? new Float:vyi = DOF2_GetFloat(vstr, "Y"); ? ? ? ? ? ? new Float:vzi = DOF2_GetFloat(vstr, "Z"); ? ? ? ? ? ? SetPlayerPos(playerid, vxi, vyi, vzi); ? ? ? ? ? ? SendClientMessage(playerid, -1, "{009B00}[Info] {FFFFFF}has sido teletransportado.."); ? ? ? ? } ? ? } ? ? else if(playertextid == MENU_VIP[playerid][9]) ? ? { ? ? ? ? SetPlayerHealth(playerid, 100); ? ? ? ? SetPlayerArmour(playerid, 100); ? ? } ? ? else if(playertextid == MENU_VIP[playerid][13]) ? ? { ? ? ? ? CancelSelectTextDraw(playerid); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][0]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][1]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][2]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][3]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][4]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][5]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][6]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][7]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][8]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][9]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][10]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][11]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][12]); ? ? PlayerTextDrawHide(playerid, MENU_VIP[playerid][13]); ? ? } ? ? return 0; } |