[Pawn] [Sorted out] Update attached objects - Printable Version + open.mp forum (https://forum.open.mp) -- Forum: SA-MP (https://forum.open.mp/forumdisplay.php?fid=3) --- Forum: Pawn Scripting (https://forum.open.mp/forumdisplay.php?fid=10) --- Thread: [Pawn] [Sorted out] Update attached objects (/showthread.php?tid=2074) |
[Sorted out] Update attached objects - Otakeiro - 2021-06-02 Pretendo fazer uma StroboLights para ve?culos, vou usar luzes para o prot?tipo. ?Eu uso o Streamer para criar objetos din?micos e anex?-los, mas ... como atualizar a posi??o dos objetos anexados sem destru?-los e recri?-los? ?por exemplo, haveria alguma maneira de fazer um "UpdateAttachedDynamicObjectPos"? RE: Update attached objects - Pinch - 2021-06-02 Hi, Otakeiro. You can try using this :) E_STREAMER_ATTACH_R_X, E_STREAMER_ATTACH_R_Y, E_STREAMER_ATTACH_R_Z, E_STREAMER_ATTACH_X, E_STREAMER_ATTACH_Y, E_STREAMER_ATTACH_Z native Streamer_SetFloatData(type, STREAMER_ALL_TAGS:id, data, Float:value);. Example: Code: Streamer_SetFloatData(STREAMER_TYPE_OBJECT, objectid, E_STREAMER_ATTACH_X, 2.0); RE: Update attached objects - Radical - 2021-06-02 UpdateAttachedDynamicObjectPos(objectid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz); Code: UpdateAttachedDynamicObjectPos(objectid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz) { RE: Update attached objects - Otakeiro - 2021-06-02 (2021-06-02, 08:58 AM)Radical Wrote: UpdateAttachedDynamicObjectPos(objectid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz);You both lighted my way, thank you both! RE: Update attached objects - Pinch - 2021-06-02 (2021-06-02, 08:58 AM)Radical Wrote: UpdateAttachedDynamicObjectPos(objectid, Float:x, Float:y, Float:z, Float:rx, Float:ry, Float:rz); No problem, here you can check everything else you can change, pretty cool right?! :D |