[Pawn] Car jack/stealing detector. - Printable Version + open.mp forum (https://forum.open.mp) -- Forum: SA-MP (https://forum.open.mp/forumdisplay.php?fid=3) --- Forum: Pawn Scripting (https://forum.open.mp/forumdisplay.php?fid=10) --- Thread: [Pawn] Car jack/stealing detector. (/showthread.php?tid=2184) |
Car jack/stealing detector. - Ambarita - 2021-07-20 So I want to make an admin warning message if a player car jack/steal a vehicle that is being occupied by someone. Is there a function to check if the vehicle is occupied? or maybe a function that would help me make this code. If not, any idea that would help me? RE: Car jack/stealing detector. - Next - 2021-07-20 This can help: PHP Code: IsVehicleOccupied(vehicleid) can use foreach too. RE: Car jack/stealing detector. - daddy. - 2021-07-22 There already is 'IsVehicleOccupied' native in YSF, use that one. https://github.com/IllidanS4/YSF RE: Car jack/stealing detector. - Pinch - 2021-07-22 (2021-07-22, 01:58 PM)daddy. Wrote: There already is 'IsVehicleOccupied' native in YSF, use that one....which does the exact same thing with even more checks checks if player is either driver or passenger so they would need a extra check there :) EDIT: But for some odd reason, YSF also has HasVehicleBeenOccupied which is much more efficient check as it does not run loops, wtf Illidan XD EDIT 2: This actually might not work, wtf xD RE: Car jack/stealing detector. - daddy. - 2021-07-23 (2021-07-22, 09:13 PM)Pinch Wrote:(2021-07-22, 01:58 PM)daddy. Wrote: There already is 'IsVehicleOccupied' native in YSF, use that one. True, fair enough to quote :D |