open.mp forum
[Plugin] SAMP GameMode in Assembly (SGMA) - Printable Version

+ open.mp forum (https://forum.open.mp)
-- Forum: SA-MP (https://forum.open.mp/forumdisplay.php?fid=3)
--- Forum: Releases (https://forum.open.mp/forumdisplay.php?fid=13)
---- Forum: Plugins (https://forum.open.mp/forumdisplay.php?fid=32)
---- Thread: [Plugin] SAMP GameMode in Assembly (SGMA) (/showthread.php?tid=221)



SAMP GameMode in Assembly (SGMA) - EvgeN 1137 - 2019-04-14

SAMP GameMode in Assembly (SGMA)





SGMA is the first SAMP gamemode written entirely in assembly programming language using fasm



Technical features:
  • As fast as it gets: doesn't use an AMX machine, runs on native x86 code

  • Cross-platform: in assembly, yeah!


Gamemode features:
  • Simple Deathmatch

  • SQLite-based account system

  • Weapon store


Download page

GitHub page

Also please read the technical and development notes (click)


RE: SAMP GameMode in Assembly (SGMA) - Sasino97 - 2019-06-21

I've never thought of doing something like this, it's badass.

By the way, I think this should go into the gamemodes section.