[Pawn] Which one is better? - Printable Version + open.mp forum (https://forum.open.mp) -- Forum: SA-MP (https://forum.open.mp/forumdisplay.php?fid=3) --- Forum: Pawn Scripting (https://forum.open.mp/forumdisplay.php?fid=10) --- Thread: [Pawn] Which one is better? (/showthread.php?tid=2274) |
Which one is better? - Zow - 2022-01-26 PHP Code: #define SendErrorMessage(%0, %1) SendClientMessage(%0, COLOR_RED, "[*]{FFFFFF} "%1) PHP Code: SendErrorMessage(playerid, const msg[]) { I just want to know how different RE: Which one is better? - Behemoth - 2022-02-18 (2022-01-26, 09:29 PM)Zow Wrote: PHP Code: #define SendErrorMessage(%0, %1) SendClientMessage(%0, COLOR_RED, "{FFFFFF} "%1) I think just because you're using less resources as you don't need to create a variable etc. Marginally better RE: Which one is better? - Y_Less - 2022-03-25 Of the two, the define is better. |