[Server] Custom Models Error in open.mp - Printable Version + open.mp forum (https://forum.open.mp) -- Forum: SA-MP (https://forum.open.mp/forumdisplay.php?fid=3) --- Forum: Support (https://forum.open.mp/forumdisplay.php?fid=12) --- Thread: [Server] Custom Models Error in open.mp (/showthread.php?tid=2462) |
Custom Models Error in open.mp - og.vuky - 2023-10-03 Hello everyone, I have a small situation here. I'm creating a textdraw using a custom images and it works fine when I run the script with 0.3DL server but it doesn't work when I run it with open.mp server (custom textdraw is not showing in-game). Also, whenever I run script with open.mp server I get this message in console: Code: [Info] [artwork:info] Loading artconfig.txt While 0.3DL reads it right: Code: [artwork:crc] intro.dff CRC = 0xD7D58371 I gotta say that model is the only model I'm using so there's no way it's already in use. Does anyone know what can be causing this problem? RE: Custom Models Error in open.mp - og.vuky - 2023-10-06 I’m sorry for double posting but I managed to fix it so I’ll post solution here in case someone else encounters the same problem. After creating PlayerTextDraw in OnPlayerConnect callback, I was showing them to player under the same callback. Every normal textdraw (default samp) was shown except custom one so I moved PlayerTextDrawShow under OnPlayerRequestClass and now even custom one is loading. Somehow this removed even the error stating that model is already in use. This can be locked. |