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    Thread: HELP! How to Get Status If The Vehicle go Flipped while destroyed?
Post: RE: HELP! How to Get Status If The Vehicle go Flip...

Code: -- new Float:pP[3]; SetCameraBehindPlayer(playerid); GetPlayerPos(playerid, pP[0], pP[1], pP[2]); SetVehiclePos(GetPlayerVehicleID(playerid), pP[0], pP[1], pP[2]); SetVehicleZAngle(GetP...
xbruno1000x Pawn Scripting 4 7,239 2021-07-09, 03:16 PM
    Thread: [Ayuda] Damage System
Post: RE: [Ayuda] Damage System

icecoldkangaroo12 Wrote: (2021-05-29, 11:49 PM) -- ?Alguno de ustedes sabr?a como instalar ese tal include? el include lo obtuve, pero este requiere un plugin llamado SKY que b?sicamente no lo he enc...
xbruno1000x Programación 7 14,017 2021-06-02, 07:24 PM
    Thread: Is this dead or what?
Post: RE: Is this dead or what?

The open-mp project was conceived by people who like to play GTA SA. They work for free in their free time so this should take a lot of time. People are not excited about this so they are not active o...
xbruno1000x General Discussions 13 22,032 2021-05-31, 10:02 PM
    Thread: So is it dead?
Post: RE: So is it dead?

iNorton Wrote: (2021-05-27, 03:15 PM) -- I think their point is the simple fact that most people only see SA-MP as a dead "thing" of the past. Most either moved over to MTA,?FiveM or Rage-MP. Not ...
xbruno1000x Questions and Suggestions 12 21,032 2021-05-28, 01:10 AM
    Thread: Is open.mp compatible with RTL languages?
Post: RE: Is open.mp compatible with RTL languages?

Open-MP is a extension for sa-mp so this isn't possible. Open-MP isn't a new client.
xbruno1000x Questions and Suggestions 1 3,571 2021-05-24, 05:40 PM
    Thread: Apple Valley Speedway
Post: RE: Apple Valley Speedway

Impressive map
xbruno1000x Maps 3 8,131 2021-05-19, 02:00 PM
    Thread: Frames
Post: RE: Frames

https://open.mp/pt/docs/scripting/functions/SetPlayerDrunkLevel
xbruno1000x Pawn Scripting 1 3,745 2021-04-25, 08:29 PM
    Thread: how to make a casino system?
Post: RE: how to make a casino system?

You can already use the single player casino in SAMP Just have to go to the casino interior (ID 10) https://open.mp/pt/docs/scripting/resources/interiorids
xbruno1000x Pawn Scripting 2 10,445 2021-04-25, 08:24 PM
    Thread: [Ajuda] Registrar no SMF in-game
Post: RE: [Ajuda] Registrar no SMF in-game

Eu gostaria de ajud?-lo, por?m meus conhecimentos de MySQL s?o limitados, sempre usei DOF2 por mais rudimentar que seja kkkkkkkkkkk... Cria um t?pico no portal samp, l? a comunidade BR ? bem mais ativ...
xbruno1000x Portuguese/Português 4 9,462 2021-03-09, 12:19 AM
    Thread: [Ajuda] Registrar no SMF in-game
Post: RE: [Ajuda] Registrar no SMF in-game

N?o existe, mas ? prov?vel que possa fazer com MySQL.
xbruno1000x Portuguese/Português 4 9,462 2021-03-08, 05:42 PM
    Thread: Run time error 19: "File or function is not found"
Post: RE: Run time error 19: "File or function is not fo...

You left a plugin missing
xbruno1000x Pawn Scripting 6 15,356 2021-03-07, 04:29 AM
    Thread: is it worth creating a server?
Post: RE: is it worth creating a server?

If you want some fun, of course. But if you mean financially, it is not worth it. Open-MP will bring us new resources to create new features, which we haven't had for a long time.
xbruno1000x General Discussions 13 22,587 2021-02-25, 03:35 AM
    Thread: [Pedido] Como detectar s0beit.
Post: RE: [Pedido] Como detectar s0beit.

RhaegarX Wrote: (2021-02-01, 01:34 AM) -- Olha, detectar o sobeit 100% em si acredito que n?o d? por todas as limita??es que existem no server-side e client-side. A forma de contornar isso e o jeito ...
xbruno1000x Portuguese/Português 8 14,761 2021-02-03, 05:08 AM
    Thread: [MAP] I made Among Us in GTA San Andreas
Post: RE: [MAP] I made Among Us in GTA San Andreas

Amazing!
xbruno1000x Videos and Screenshots 2 5,778 2021-01-30, 03:03 AM
    Thread: Sistema de Plantação e Colheita
Post: RE: Sistema de Planta??o e Colheita

You posted in wrong area! This is the area of the English language. (Voc? postou na ?rea errada, essa ? uma ?rea de l?ngua inglesa.) Try searching the old forum archive. (Tente buscar no arquivo do...
xbruno1000x General Discussions 2 5,971 2021-01-02, 04:41 PM
    Thread: [HELP] Securicar Interior
Post: RE: [HELP] Securicar Interior

First: Code: -- new IsInSecuricar[MAX_PLAYERS]; -- To enter interior: Code: -- public OnPlayerStateChange(playerid, newstate, oldstate) { if(newstate == PLAYER_STATE_PASSENGER) { if (GetVehi...
xbruno1000x Pawn Scripting 3 7,859 2020-12-31, 04:46 PM
    Thread: In-Game Map Editor
Post: RE: In-Game Map Editor

You can use Fusez?s Map Editor. Link: https://github.com/fusez/Map-Editor-V3 & https://github.com/fusez/Map-Editor-V3-BuildMigrator
xbruno1000x Pawn Scripting 1 4,109 2020-12-30, 07:57 PM
    Thread: Ayuda con un sistema
Post: RE: Ayuda con un sistema

Úselo para esto: Code: -- if(IsPlayerInAnyVehicle) {    if(PlayerInfo[playerid][emisora] == 1) // Var del pInfo de tu gamemode    {       SendClientMessage...    }    return 1; } --
xbruno1000x Programación 2 6,159 2020-12-30, 07:43 PM
    Thread: [AJUDA]Travar o comando para destruir o veiculo
Post: RE: [AJUDA]Travar o comando para destruir o veicul...

Exemplo: Code: -- ? ? ? ? ? ? ? ? if (IsPlayerInVehicle(playerid, Civilcarro[3])) ? ? ? ? ? ? ? ? { ? ? ? ? ? ? ? ? ? ? DestroyVehicle(Civilcarro[3]); ? ? ? ? ? ? ? ? ? ? carrocivil[3] = ...
xbruno1000x Portuguese/Português 1 4,512 2020-12-17, 01:26 PM
    Thread: Interior Hospital
Post: RE: Interior Hospital

Nice map!
xbruno1000x Maps 4 12,608 2020-12-15, 12:28 PM