2021-03-17, 11:39 AM
(This post was last modified: 2021-03-17, 01:35 PM by Paulthas01.)
I would like to understand what that means, it is appearing outside the -d3 compilation parameters.
As far as I know, it shouldn't happen.
Pawn compiler 3.10.10 Copyright © 1997-2006, ITB CompuPhase
Header size: 58400 bytes
Code size: 5920252 bytes
Data size: 25992156 bytes
Stack/heap size: 16384 bytes; estimated max. usage=130285 cells (521140 bytes)
Total requirements:31987192 bytes
[Finished in 7.2s]
In my gamemode, I use a lot of 2d / 3d arrays, the size of the .amx is 26MB.
Does this affect server performance? Causes shutdown?
As far as I know, it shouldn't happen.
Pawn compiler 3.10.10 Copyright © 1997-2006, ITB CompuPhase
Header size: 58400 bytes
Code size: 5920252 bytes
Data size: 25992156 bytes
Stack/heap size: 16384 bytes; estimated max. usage=130285 cells (521140 bytes)
Total requirements:31987192 bytes
[Finished in 7.2s]
In my gamemode, I use a lot of 2d / 3d arrays, the size of the .amx is 26MB.
Does this affect server performance? Causes shutdown?