2020-12-30, 07:43 PM
(This post was last modified: 2020-12-30, 07:47 PM by xbruno1000x.)
Úselo para esto:
Code:
if(IsPlayerInAnyVehicle)
{
if(PlayerInfo[playerid][emisora] == 1) // Var del pInfo de tu gamemode
{
SendClientMessage...
}
return 1;
}
