• 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Question] open.mp
#1
What language will open.mp use to write a mod?
Away
  Reply
#2
huh?

If you're asking about "scripting" - then pawn - that's the default.
  Reply
#3
(2019-04-20, 11:26 PM)Josh Wrote: huh?



If you're asking about "scripting" - then pawn - that's the default.



Thank you



And another question, I am writing a mod for SA-MP, is the mod compatible for SA-MP and open.mp? Or will the mod work differently? Or just like in SA-MP?

Many interesting questions :)
Away
  Reply
#4
(2019-04-20, 11:29 PM)Heaven Wrote:
(2019-04-20, 11:26 PM)Josh Wrote: huh?



If you're asking about "scripting" - then pawn - that's the default.



Thank you



And another question, I am writing a mod for SA-MP, is the mod compatible for SA-MP and open.mp? Or will the mod work differently? Or just like in SA-MP?

Many interesting questions :)



All these questions have been already answered and they are in the FAQ section of?open.mp.
  Reply
#5
(2019-04-21, 06:53 AM)Sasino97 Wrote:
(2019-04-20, 11:29 PM)Heaven Wrote:
(2019-04-20, 11:26 PM)Josh Wrote: huh?



If you're asking about "scripting" - then pawn - that's the default.



Thank you



And another question, I am writing a mod for SA-MP, is the mod compatible for SA-MP and open.mp? Or will the mod work differently? Or just like in SA-MP?

Many interesting questions :)



All these questions have been already answered and they are in the FAQ section of?open.mp.



Okay, thanks
Away
  Reply


Forum Jump: