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[Suggestion] Allow Servers to Redirect player to another server.
#1
Just a shower thought, Since many servers switch hosts , IP , ports and players have to add the server in lists again in my experience a server loses 30-50% of playerbase after a IP change. so instead of locking the server and changing name to alert users about IP change a server could just redirect user to another server when player joins (along with a prompt to add new IP or update existing server's IP in list).


Code:
Redirect(playerid,"192.168.1.1:7777")
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#2
The player should have to manually accept the redirect (similar how hl2dm used to do it). Either some command or msg box.
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#3
If this feature is implemented it will be the best implementation and that would give open.mp much advantage
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#4
Welcome to the forums.

Please read this thread (https://www.burgershot.gg/showthread.php?tid=553), and here's the thread where it's already suggested (https://www.burgershot.gg/showthread.php?tid=223).

:)
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#5
(2019-05-15, 06:52 PM)Gravityfalls Wrote: Welcome to the forums.

Please read this thread (https://www.burgershot.gg/showthread.php?tid=553), and here's the thread where it's already suggested (https://www.burgershot.gg/showthread.php?tid=223).

:)
Thank you, haha Sorry?, I never thought?this would be?already suggested.?

P.S : Love the show Gravity falls One of my Fav.
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#6
(2019-05-16, 01:42 AM)Faqahat Wrote:
(2019-05-15, 06:52 PM)Gravityfalls Wrote: Welcome to the forums.



Please read this thread (https://www.burgershot.gg/showthread.php?tid=553), and here's the thread where it's already suggested (https://www.burgershot.gg/showthread.php?tid=223).



:)

Thank you, haha Sorry?, I never thought?this would be?already suggested.?



P.S : Love the show Gravity falls One of my Fav.



Haha, that's where the name actually came from xd
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#7
Never implement this because it's abuseable, thank you.
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#8
It can be easily prevented by giving the player the choice to accept the redirect (either some command or auto generated dialog). Similar how HL2DM does it.
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