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Funny videos
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After School Roleplay [ R...
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Voltage Roleplay [English...
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Vice WRLD Freeroam/RP
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Wanting to Start a RP Ser...
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Help me for creating a fr...
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The server didn't respond...
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error when joining server
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Client issue with object
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San Andreas Police Pursui...
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| Coronavirus thread |
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Posted by: Metro - 2020-03-11, 08:34 AM - Forum: Chat
- Replies (11)
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So we all know what the deal is
How are you guys holding up?
Over here in Italy it's pretty bad, some regions are in quarantine and since a few days ago the whole country's been on lockdown. Most businesses are closed, I haven't been to school in weeks now and in some places there's even police patrols going around with megaphones telling people to stay inside
pretty spooky stuff, but i've taken the occasion to get some dust off my samp scripting
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| What map editor do you guys use? |
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Posted by: Metro - 2020-03-09, 04:39 PM - Forum: Pawn Scripting
- Replies (2)
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I've looked for more modern and comfortable map editors through the forums but everyone still seems to use the ancient godawful SAMP Map Editor.?
What map editor do you guys use? Is there any editor you would recommend due to its more user friendly interface and features?
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| [MAP] Drug Tunnel |
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Posted by: DeadDon - 2020-03-09, 11:48 AM - Forum: Videos and Screenshots
- Replies (5)
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Recently I've been starting to work on a Narcos project with Abruzzi, I also started to renew a 2 year old gamemode of mine and I've mad this map which will be implemented in both projects.
The map is 0.3.7. although it gets you from the interior to the outside world.
From the strip bar, you have to go through the basement of the bar, to enter the long tunnel and to reach the basement of a warehouse, which leads you up through an elevator (no teleporation needed)...
If you want to test the map or consider collaborating with me on the project, you can also visit my discord:
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| [Ayuda] Limitador de velocidad |
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Posted by: ThePez - 2020-03-02, 07:39 PM - Forum: Programaci?n
- Replies (2)
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Buenos d?as
He estado investigando como hacer un limitador de velocidad, es decir
cuando un jugador ejecute un comando estando en un veh?culo,?
no puede tener mas velocidad que la establecida por el.
/limitador [velocidad]
[velocidad] es la velocidad m?xima?alcanzada por el veh?culo
para ello encontr? una funci?n
PHP Code: SetVehicleVelocity(vehicleid, Float:X, Float:Y, Float:Z);
Aun no se como implementarla.
como comprobar para que direccion esta yendo.
PHP Code: CMD:limitador(playerid, params[])
{
? ? if(!sscanf(params, "d", velocidad))
? ? {
? ? ? ??new vehicleid =?GetPlayerVehicleID(playerid);
? ?? ? ?SetVehicleVelocity(vehicleid, velocidad, velocidad, velocidad);
? ??}
}
En este CMD hay varios errores, falta comprobar si esta en un veh?culo y si la velocidad es mas alta de lo que puede ir en realidad el vehiculo.
no se me ocurre una forma de lograr esto.
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| [MAP] SpaceShip Interior |
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Posted by: DeadDon - 2020-03-01, 03:55 PM - Forum: Videos and Screenshots
- Replies (1)
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I'm DeadDon aka Gramfather (i.g),?I haven't done mapping in quite some time because of studies. Got this idea, had some free time, said why the f not.?
Currently it's just the main room, but the map can easily be expanded into a very huge spaceship.
All objects are GTA/SA-MP objects, map is completely 0.3.7 . Let me know what you think.
It would be nice for somebody to make a "inter-galactic"/star-trek/star-wars server, now that it's doable with 0.3dl as well.
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Nickk's TextDraw Editor v5.0 (Final Release) - Multilanguage support! |
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Posted by: Nickk888 - 2020-03-01, 11:55 AM - Forum: Filterscripts
- Replies (13)
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Hello again dear SA-MP community! I'm very happy to release the final version of my TextDraw editor! I've improved the code and performance a little bit, i've also added a few new features to the script! It's still very easy to use and Plugin free so you can use it without worrying that a plugin might not work in a new version of SA-MP, it's like i said the final release, there will be no new features in the future beside bugfixes that is.
About Script:
NTD is a TextDraw editor, i got inspired by iPLEOMAX's TextDraw editor he made a few years ago, my goal was to make a Plugin free, easy to use, straight forward TextDraw editor, the script contains a lot of cool features, more then the original editor by iPLEOMAX! (More below).
What has changed in v5.0?:
Beside code optimizations and some known bugfixes, i've also added a File based language system! Yes! It's now possible to add new languages without interacting with the code! All messages are contained in the XML files in the "languages" directory! Why? Because I've got a lot of request to add new languages into the script, so, to make it easier for people, i created this system.
This system works also great with the new File based template system that allows you to create new templates in a single file! Also with different languages!
A new and cool feature is the "Compact mode", if you have a lot of stuff on the screen while editing, you can make a smaller version of the interface that you can place anywhere on the screen on both X and Y coords!
A big problem that has Beta 1.0-4.45 is that there is no option to change the layer of the TextDraw, so if you wanted to create a Background for your TextDraw's, you had to make it in the Post after exporting. Now you can change the layer dynamically within the script!
Also you are now able to change the values of a TextDraw manually by pressing the ALT key while editing.
More changes in the "Changelog" rubric
Features:
- Clickable interface.
- No Plugins needed!
- Multilanguage support (English, Polish and German natively included)
- Build-in Sprite selector(Over 300 sprites!).
- Preview Model and Sprites support.
- Changeable TextDraw variable name in-game.
- Over 35 Pre-made colors to choose.
- Fully customizable interface(Button colors, override colors & interface position).
- TextDraw templates(Pre-made TextDraws to choose and create your own!).
- Quick Selection tool(Just select your TextDraw! No need to search within the Dialog!).
- TextDraw visibility option(If you want to show other players your work!).
- Fully editable Preview Model(Rotation, Zoom, ID and colors!).
- Easy export your project(Simple export or Self-working Script).
- Quick, fluid and stable working environment.
- File based language and templates system(Add new languages without code interaction!).
- Array Export mode(Collapses TextDraws with default Variable name into an Array shortening the code amount!).
- TextDraw layering(Change the layer of a TextDraw In-Game!).
- Editor Compact mode(Creates a smaller version of the interface to make working easier!).
And many more!
Changelog:
- Fixed small errors.
- Code optimizations.
*ADDED* File based language system allows you to add new languages without hard coding it!
*ADDED* Editor compact mode that creates a smaller editor interface that you can move in the X and Y coordinates!
*ADDED* File base template system allows you to add new templates in different languages within a single file!
*ADDED* Feature to change the layer of a Textdraw.
*ADDED* Manual value change using the ALT key while changing values.
*REMOVED* Polish TXD buttons.
*REMOVED* Update check due to non existence domain.
*IMPROVED* Dialog page change with now both "Next" and "Back" button.
*IMPROVED* Small changes in the interface colors and style.
*IMRPOVED* New Splash Screen/Welcome Screen.
*IMPROVED* Changed from simple for-loops to much faster foreach-loops for projects, textdraws, languages and templates.
*IMPROVED* Custom color changing dialog now allows you to insert both HEX and RGBA values.
*IMPROVED* Editor interface is now always on top of everything
Screenshots(Beta 4.0):
Video:
Download:
Want new languages?:
You want a new language?
Translate the "lang_eng.xml", "templates.xml" and "languages.list" file and send it to [email protected]!
Your new language will appear on the GitHub page soon after!
You can also push a pull request on GitHub!
Credits:
a_samp: SAMP Team
ZCMD: Zeex
DFILE: DrAkE
rgb: Abyss Morgan
sscanf: Y-Less
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[Gu?a] IF & ELSE |
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Posted by: SKainer - 2020-02-27, 03:03 AM - Forum: Programaci?n
- No Replies
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?Qu? es IF y ELSE?
Son condicionales, las estructuras m?s simples e importantes de la programaci?n, se usan para dar una condici?n a variables y m?s. Para hacerlo m?s sencillo vamos a ir por explicaci?n de cada una.
IF
En espa?ol IF significa "Si" entorno a una condici?n. Como decir: "Si tengo 100 monedas me comprar? un pan.", veamos la sint?xis:
Ahora, demos un ejemplo de su uso:
PHP Code: new Monedas; // Creamos la variable Monedas para ver las monedas
new Precio; // Creamos la variable "Precio" para ver el precio del producto.
Monedas = 100;
Precio = 50;
if(Monedas > Precio) // Declaramos con el operador ">" que si las monedas son mayores al precio, ejecutamos el ComprarProducto();
{ // Abrimos llave.
ComprarProducto(); // Funci?n que me acabo de inventar que indica que compramos el producto.
printf("Haz comprado el producto!");
} // Cerramos llave.
Sencillo no? Sigamos!
ELSE?
Ahora que ya vimos el "IF" tenemos que ver qu? es el "ELSE", bueno, el else es como marcar lo contrario a lo que pasa si la condici?n no se cumple, osea, else no es una condici?n sino una acci?n que se usa para mostrar lo contrario, veamos su sint?xis:
PHP Code: if(condici?n)
{
C?digo
}
else
{
C?digo
}
Ahora un ejemplo:
PHP Code: new Monedas; // Creamos la variable Monedas para ver las monedas.
new Precio; // Creamos la variable Precio para ver el precio
Monedas = 100;
Precio = 150;
if(Monedas > Precio) // Declaramos con el operador ">" que si las Monedas son mayores al Precio, ejecutamos el ComprarProducto();
{ // Abrimos llave
ComprarProducto(); // Funci?n que me acabo de inventar y que no existe.
} // Cerramos llave
else // Ejecutamos el else que dir?a "De lo contrario"
{ // Abrimos llave
printf("No tienes suficiente dinero para comprar el producto"); // Imprimimos el mensaje puesto declarando que no tengo suficiente dinero.
} // Cerramos llave.
[Nota importante]: ELSE siempre va despu?s del IF, pero no es necesario ponerlo por cada IF?que uses.
Bueeeno. Eso es todo lo que puedo explicar, b?sicamente?eso es todo lo que puedo ense?ar, tal vez vaya editando el post para que quede m?s bonito. Como esta es mi primera gu?a, quise hacer algo sencillo y espero que se entienda, si me equivoco en algo, h?ganmelo saber.
?Nos vemos!
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| Favorites |
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Posted by: SynTacs - 2020-02-26, 01:25 AM - Forum: Chat
- Replies (2)
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It's been silent lately and it's kinda like we are dying in here and so hopefully with all your cooperation let's have fun answering my questions, it's not many just a couple but please. Don't keep your answers to a minimum of a sentence, feel the question and make sure that you answer it to an utmost level. :D
1. Let's talk about the server you liked the most? Which one and why?(There will be no list since everyone has a preferred server within the thousands that have been upped from the community)
2. Since the beginning of SA-MP life, recollect upon yourself of which times did you have fun? Had you had friends to enjoy all this and how did you enjoy yourselves?(I will not care if you did cheating, hacking and everything just tell the story. It's a story after all and anything you did goes. The important point is that YOU HAD FUN!)
3. Do you wish to make a repeat of that fun you had? Or do you wish to create new memories? Do you wish to meet the friends you've found in the old SA-MP?
4. Lastly, what do you wish to see in the future?(Make this as detailed as possible, this is literally just for future prospects, creators or server owners to see. Some might add what they read here and some might not)
Quote:
You may delete this part
Note: I hope you have take your time thinking your answers through.
Note 2: Thank you for taking the time to answer this questions. :D
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| RogueDrifterZ source code (SQLITE) |
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Posted by: RogueDrifter - 2020-02-19, 04:00 PM - Forum: Gamemodes
- No Replies
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RogueDrifterZ
Gtihub: https://github.com/RogueDrifter/RogueDrifterZ-Drift
Installation
Simply install to your project:
Code: sampctl package install RogueDrifter/RogueDrifterZ-Drift
Make sure to include all components and compile the Main file as the gamemode.
Story
You probably never heard of this, drifting in samp isn't that big, but this was an impact to my life and a few others.
Quote:RDZ is shutting down, the end to what me and @GoodBoii[RDZ] started back in 2015, and a special thanks to @WeirdASF (Eatmysmoke) the person who this server wouldn't have made it beyond 2017 due to his unlimited and by unlimited i mean the greatest ever help i ever had, the forums will always be up because its free to host, the online host will shut on the 21st of Feb.
(Copy pasted from discord)
Details you need to know
To gain access to add an admin edit your name through the RDZ-Admins include and use /gainaccess then you can do /makeadmin (It's like an rcon thing depending on your name)
You should also edit the server ip and forum through the RDZ-Inners file to the random messages being sent You also need to edit your discord channel ids from the 0000's through the RDZ-Init and Main files You also should edit the Andy[RDZ] name inside the /gainaccess command in the RDZ-Admins file
There a few unfinished things, this wasn't really a big thing it was just me and close friends and memories, drifting in samp isn't that big, the GPS, drug dealer and dialogs are unfinished until this point I don't know if i'll update this again.
RDZ ref
The references to RDZ are too much for me to remove but i did replace things wtih 'Server' Kindly don't use the server name and re-host it claiming it to be us or me.
You can contribute by doing a PR or editing it privately to your own will but anything refering as credits to me or anyone is not to be removed.
More
I'm not much of a scripter anymore my portal on how to do anything was sa-mp so this is how i got to know everything This is my first SQL script and my second modular-way script so don't expect it to be top notch but it was decent enough for me.
Running
You will find dependencies in the release section, you will also find a zip of the server you can use to run on your windows attached in the releases as well. This was ran and built using sampctl, you can take all the legacy and dependencies and drop them in an includes folder if you're using pawno or whatever.
Christmas-mod and 0.3.7DL
You will find in the Main file two definitions if you run 0.3.7DL then comment out the enable R2 version (It will automatically include a few files like the maps and stuff for VC and LC and a few skin add-ons that i had) And the christmas part will give you a few commands and it will cover the whole map in snow alongside falling snow.
Separated folders
I understand that the constant part alongside my anti-cheat should've been dependencies as well but i was trying to do a few changes on my own when i faced issues thats why i just dropped them all in a folder where i thought they'd be constant as in me rarely editing them, but yeah. easier for you, easier for me.
Features
To the part where i should state what this had but I can't be bothered, it's just a drift server, a drift counter, a few drift battle events, stats save along with levels and a few events like the team deathmatch and the monster knock-out, a job like the cops one where u can chase wanted people and put them in jail, it's got my anti cheat on it and you will find shops all over the map if you use the database i provided as i created a little SQL script that enables you to create shops you'll find the command inside its just /createshop and you choose it then it'll be there for good (Saved inside the database). There's also a house system which is /createhouse [name] where it will create a house and allow players to do /home or whatever to teleport to it, all of this is done in-game.
I will upload the database with shops all over the map later, it has mapicons, npcs you can interact with (dialogs were never finished but you can finish them) and the interiors ofc.
You will find a lot of showcases to my server on this youtube channel if you want: https://www.youtube.com/channel/UCoaXM9N...UJw/videos
EDIT: The shops will be in a .csv file you can import as a table using the SQLiteDatabaseBrowser software (Attached file on repository)
TOTAL: 144 shops
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