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Two screenshots - Y_Less - 2019-05-08

I posted these in Discord the other day, so I'll post them here as well. Just the first sneak-peek of the server, showing a few of the new debugging features (and full-colour Windows console text):



[Image: Qu6T4l3.png]



[Image: vVdfjOt.png]


RE: Two screenshots - JustMichael - 2019-05-08

Console Art, sexii

I love the helpful tips actually, hadn't noticed that before.


RE: Two screenshots - DTV - 2019-05-08

Keep up the good work!


RE: Two screenshots - Kheiron - 2019-05-08

Sweet.


RE: Two screenshots - Volfik - 2019-05-08

Well done!


RE: Two screenshots - ohmios - 2019-05-08

Looks really nice! Hopefully it will look just as good on linux.



Copyright 2018, interesting.


RE: Two screenshots - Kratos_RoG - 2019-05-08

awesomeness . great job!!!


RE: Two screenshots - Manyula - 2019-05-08

Great job, love the console art and the tips! Keep making progress!


RE: Two screenshots - Josh - 2019-05-08

(2019-05-08, 06:34 PM)ohmios Wrote: Copyright 2018, interesting.

Message is old!


RE: Two screenshots - Y_Less - 2019-05-08

[Image: 1M9xycW.png]

Fixed.


RE: Two screenshots - SyS - 2019-05-09

Nice!


RE: Two screenshots - Gravityfalls - 2019-05-09

Looks good.


RE: Two screenshots - Sid - 2019-05-09

Looks promising.


RE: Two screenshots - hual - 2019-05-09

(2019-05-08, 06:34 PM)ohmios Wrote: Looks really nice! Hopefully it will look just as good on linux.



Copyright 2018, interesting.



It looks better on linux since the windows console sucks.


RE: Two screenshots - Deity - 2019-05-09

(2019-05-08, 11:16 PM)Y_Less Wrote: [Image: 1M9xycW.png]



Fixed.



1500 slots pls


RE: Two screenshots - Verc - 2019-05-10

This is cool!

In-game screenshoots when?


RE: Two screenshots - JustMichael - 2019-05-10

(2019-05-09, 10:55 PM)Deity Wrote:
(2019-05-08, 11:16 PM)Y_Less Wrote: [Image: 1M9xycW.png]



Fixed.



1500 slots pls



Ah, we were only thinking about making 50 players slots in total. ;)


RE: Two screenshots - unix - 2019-05-12

This is cool, I am excited!


RE: Two screenshots - BigETI - 2019-05-13

Let's wait for the new terminal app and environment for Windows. https://github.com/microsoft/Terminal


RE: Two screenshots - universetwister* - 2019-05-13

Well done.


RE: Two screenshots - Y_Less - 2019-05-13

(2019-05-13, 09:18 AM)BigETI Wrote: Let's wait for the new terminal app and environment for Windows. https://github.com/microsoft/Terminal



Only if we drop all pre-10 support, which isn't going to happen. This works on CMD and PowerShell. If it doesn't work on the new terminal, MS have played themselves!


RE: Two screenshots - BigETI - 2019-05-13

https://www.youtube.com/watch?v=KMudkRcwjCw


RE: Two screenshots - Freeze - 2019-05-15

Yeeaah

Very Good


RE: Two screenshots - Afisiado - 2019-05-15

Nice!


RE: Two screenshots - Geto_Dac - 2019-05-15

HOW many slots??


RE: Two screenshots - AkiraR - 2019-05-15

Everyone's asking about maximum slots, and here I am sipping my tea. Is there anyway possible to go more in-depth on the explanation of errors of which occurred?


RE: Two screenshots - Akino Kiritani - 2019-05-16

(2019-05-15, 05:19 PM)Geto_Dac Wrote: HOW many slots??



Two ?L?


RE: Two screenshots - BigETI - 2019-05-17

Is there a reason to implement a finite amount of slots, if server owners themselves could decide how many users are allowed to play on their servers at the same time?


RE: Two screenshots - ohmios - 2019-05-17

(2019-05-17, 04:30 AM)BigETI Wrote: Is there a reason to implement a finite amount of slots, if server owners themselves could decide how many users are allowed to play on their servers at the same time?



They could modify the source code once released,?and then if the changes are beneficial and popular enough open.mp could merge them into their master branch. Open source power when the community gets involved


RE: Two screenshots - BigETI - 2019-05-17

(2019-05-17, 07:15 AM)ohmios Wrote:
(2019-05-17, 04:30 AM)BigETI Wrote: Is there a reason to implement a finite amount of slots, if server owners themselves could decide how many users are allowed to play on their servers at the same time?



They could modify the source code once released,?and then if the changes are beneficial and popular enough open.mp could merge them into their master branch. Open source power when the community gets involved



Why modify the source, if it can be defined through a configuration file or environment variable? Hardcoded limits are bad software design in my opinion.


RE: Two screenshots - Freeze - 2019-05-17

(2019-05-17, 07:19 AM)BigETI Wrote:
(2019-05-17, 07:15 AM)ohmios Wrote:
(2019-05-17, 04:30 AM)BigETI Wrote: Is there a reason to implement a finite amount of slots, if server owners themselves could decide how many users are allowed to play on their servers at the same time?



They could modify the source code once released,?and then if the changes are beneficial and popular enough open.mp could merge them into their master branch. Open source power when the community gets involved



Why modify the source, if it can be defined through a configuration file or environment variable? Hardcoded limits are bad software design in my opinion.





I agree


RE: Two screenshots - Beasthian - 2019-05-18

How long will the development of this take? Few more Months or alot more.


RE: Two screenshots - nik - 2019-05-19

Ingame screenshot pllz


RE: Two screenshots - Y_Less - 2019-05-20

(2019-05-15, 11:39 PM)AkiraR Wrote: Everyone's asking about maximum slots, and here I am sipping my tea. Is there anyway possible to go more in-depth on the explanation of errors of which occurred?



How much deeper do you want to go?



[Image: vVdfjOt.png]


RE: Two screenshots - Hajime.Ghost - 2019-05-20

Cool, much cool.



Ty.


RE: Two screenshots - Riddick - 2019-05-21

I know we are all about that "compatibility" but damn I wish for bodypart param. in OnPlayerDeath callback.


RE: Two screenshots - hual - 2019-05-21

(2019-05-21, 08:04 AM)Riddick Wrote: I know we are all about that "compatibility" but damn I wish for bodypart param. in OnPlayerDeath callback.



It's possible, maybe a different name for the callback though.


RE: Two screenshots - Roth - 2019-05-21

Oh mega nice !! i Like style


RE: Two screenshots - ComDuck - 2019-05-25

Wouldn't it be better to show the lines where the errors are occurring and to give a URL/error code that can be used to search on the OMP Wiki? server.log is going to be cluttered with repetitive man page-level information if the development team is going with the "Is there anyway possible to go more in-depth on the explanation of errors of which occurred?" approach right in the console itself.


RE: Two screenshots - Y_Less - 2019-05-25

It only shows details once.