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How to create a custom SAMP launcher with server-side downloads?
#1
Hello! I’d like to ask how people create their own SAMP launchers that can download custom data from a server (such as skins, vehicles, etc.). I’ve searched a lot online but couldn’t find much information.
Does anyone know how this works or where I can read more about it?
Thanks in advance!
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#2
Hi there :3

This feature already exists in SA:MP (via open.mp) you can use custom objects/models in your server without needing a custom launcher.
To set it up just make sure you are running an open.mp server (not legacy SA:MP) and do the following:

In your config.json set artwork to true

Code:
"artwork": {
"cdn": "",
"enable": true,
"models_path": "models",
"port": 7777,
"web_server_bind": ""
},

Place your models inside the models folder.

Configure them using a text file named artconfig. It should look something like this:

[Image: JjUzpg0.png]
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#3
According to the documentation, To create a custom SAMP launcher that can load data like interface, media from the server, you need to build an intermediate application that connects to the web server to load resources, then launch SA-MP with the appropriate parameters. You can choose the most optimal method.
capybara clicker
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