Yesterday, 06:39 AM
I'm working on a map with procedural generation that includes around 2000–4000+ objects. However, I'm currently stuck with a rendering issue.
When I rotate the camera, some objects behave strangely — they appear and disappear randomly, like flickering or popping in and out of view.
Here are two screenshots showing the issue from different camera rotations:
https://imgur.com/a/9ppoWAI
Does anyone know how to fix this or what might be causing it?
When I rotate the camera, some objects behave strangely — they appear and disappear randomly, like flickering or popping in and out of view.
Here are two screenshots showing the issue from different camera rotations:
https://imgur.com/a/9ppoWAI
Does anyone know how to fix this or what might be causing it?