Textdraw Actions
A simple include that shows a small action box in the center of the screen with options Y and N for the player to choose.
Download
https://github.com/dimmyi/td-actions
Preview:
Image: https://i.imgur.com/90W43SI.png
Usage:
Responses:
A simple include that shows a small action box in the center of the screen with options Y and N for the player to choose.
Download
https://github.com/dimmyi/td-actions
Preview:
Image: https://i.imgur.com/90W43SI.png
Usage:
PHP Code:
#include <td-actions>
CMD:infernus(playerid)
{
? ? ShowActionForPlayer(playerid, ActionInfernus, "Do you really want to spawn a infernus in this position?", .action_time = 10000);
? ? return 1;
}
Action:ActionInfernus(playerid, response)
{
? ? if (response == ACTION_RESPONSE_YES)
? ? {
? ? ? ? new Float:x, Float:y, Float:z, Float:ang;
? ? ? ? GetPlayerPos(playerid, x, y, z);
? ? ? ? GetPlayerFacingAngle(playerid, ang);
? ? ? ? new vehicleid = CreateVehicle(411,
? ? ? ? ? ? x 2.5 * floatsin(-ang, degrees),
? ? ? ? ? ? y 2.5 * floatcos(-ang, degrees),
? ? ? ? ? ? z 0.3,
? ? ? ? ? ? ang,
? ? ? ? ? ? 0,
? ? ? ? ? ? 0,
? ? ? ? ? ? -1);
? ? ? ? LinkVehicleToInterior(vehicleid, GetPlayerInterior(playerid));
? ? ? ? SetVehicleVirtualWorld(vehicleid, GetPlayerVirtualWorld(playerid));
? ? } else {
? ? ? ? SendClientMessage(playerid, -1, "You didn't want to spawn a infernus.");
? ? }
}
Responses:
- ACTION_RESPONSE_NO_CHOOSE - When the player does not choose an option
- ACTION_RESPONSE_NO -?When the player presses the N key
- ACTION_RESPONSE_YES -?When the player presses the Y?key