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		Code: new Gl_Privados[MAX_PLAYERS];
 CMD:toggl(playerid, params[]) {
 
 ? ? if (!Gl_Privados[playerid]) {
 
 ? ? ? ? Gl_Privados[playerid] = 1;
 
 ? ? ? ? SendClientMessage(playerid, 2, "GL Off");
 
 ? ? } else if (Gl_Privados[playerid]) {
 
 ? ? ? ? Gl_Privados[playerid] = 0;
 
 ? ? ? ? SendClientMessage(playerid, 2, "GL on");
 
 ? ? }
 
 ? ? return 1;
 
 }
i have a bug with this, when I disable /gl (send message to all players) I get messages from players anywayCode: CMD:gl(playerid, params[])
 {
 
 ? ? new Text[132], string[128], PlayerName[MAX_PLAYER_NAME];
 
 
 
 ? ? if(sscanf(params, "s[132]", Text))
 
 ? ? {
 
 ? ? ? ? SendClientMessage(playerid, -1, "{D41818}[COMANDO]{AFAFAF} /gl <texto>");
 
 ? ? }
 
 ? ? else
 
 ? ? {
 
 ? ? ? ? if (Gl_Privados[playerid] == 1) return SendClientMessage(playerid, -1, "{D41818}[ERROR]{AFAFAF} you have blocked the /gl");
 
 ? ? ? ? GetPlayerName(playerid, PlayerName, sizeof(PlayerName)); // storing player name first in the PlayerName variable
 
 ? ? ? ? foreach(new i : Player)
 
 ? ? ? ? {
 
 ? ? ? ? if (Gl_Privados[playerid] == 0)
 
 ? ? ? ? {
 
 ? ? ? ? SendClientMessage(i, 0xFFFFFF00, string);
 
 ? ? ? ? }
 
 ? ? ? ? if (Gl_Privados[playerid] == 1)
 
 ? ? ? ? {
 
 ? ? ? ? }
 
 ? ? ? ? }
 
 ? ? ? ? format(string, sizeof(string), "{D41818}[ID:%d - %s]:{AFAFAF} %s",playerid, PlayerName, Text);
 
 ? ? ? ? SendClientMessageToAll(0xFFFFFF00, string);
 
 ? ? }
 
 
 
 ? ? return 1;
 
 }
 
	
	
		Change?Gl_Privados[playerid] to?Gl_Privados[i] in foreach.
	 
	
		
		
		2021-02-20, 08:53 PM 
(This post was last modified: 2021-02-20, 08:53 PM by destiezk.)
		
	 
		Code: #define CheckLoop(%0) for(new %0; %0 <= Connects;%0) if(IsPlayerConnected(%0))
 new bool:gGlPrivados[MAX_PLAYERS] = false; // Gl Privados is disabled defaultly.
 
 EnableGlPrivados(playerid)
 {
 gGlPrivados[playerid] = true;
 SendClientMessage(playerid, -1, "GL Enabled.");
 }
 
 DisableGlPrivados(playerid)
 {
 gGlPrivados[playerid] = false;
 SendClientMessage(playerid, -1, "GL Disabled.");
 }
 
 CMD:togglegl(playerid, params[])
 {
 if (gGlPrivados[playerid] == true)
 DisableGlPrivados(playerid);
 else
 EnableGlPrivados(playerid);
 return 1;
 }
 
 public OnPlayerText(playerid, text[])
 {
 // rest of your code
 CheckLoop(i)
 {
 if (gGlPrivados[i] == true)
 {
 new string[132];
 format(string, sizeof(string), "PlayerID: %d | Text: %s", playerid, text[0]);
 SendClientMessage(i, 0xFF0000FF, string);
 }
 }
 return 0;
 }
I didn't test this at all, and also I have no clue what you are trying to achieve, so keep this in mind.
	 
	
		
		
		2021-02-20, 08:55 PM 
(This post was last modified: 2021-02-20, 09:01 PM by LinesinRows.)
		
	 
		You said, when u disabled gl, that's not work. 
?In your code you can, if gl open text, else continue.
 Code: if (Gl_Privados[i] == 0){
 ? ?SendClientMessage(i, 0xFFFFFF00, string);
 }
 
 else if(Gl_Privados[i] == 1)? ? ? ??
 {
 ? ? continue;
 }
But at the end of your code,
 Code: /*format(string, sizeof(string), "{D41818}[ID:%d - %s]:{AFAFAF} %s",playerid, PlayerName, Text);
 SendClientMessageToAll(0xFFFFFF00, string);
 */
SendClientMessageToAll sending your "string" for everyone. Not looking for is user gl opened or closed. 
You have already sending string message in foreach. Why again write it to all players?
	 
	
	
	
		
	
Location: Bosnia and Herzegovina / Zenica
 
	
	
		Your code is all messed up, we barely know what do you want. 
Try this:
 Code: CMD:gl(playerid, params[])
 {
 
 ? ? static
 
 ? ? ? ? Text[132],
 
 ? ? ? ? string[128],
 
 ? ? ? ? PlayerName[MAX_PLAYER_NAME];
 
 
 
 ? ? if(!sscanf(params, "s[132]", Text)) return SendClientMessage(playerid, -1, "{D41818}[COMANDO]{AFAFAF} /gl <texto>");
 
 ? ? else
 
 ? ? {
 
 ? ? ? ? if (Gl_Privados[playerid] == 1) return SendClientMessage(playerid, -1, "{D41818}[ERROR]{AFAFAF} you have blocked the /gl");
 
 ? ? ? ? GetPlayerName(playerid, PlayerName, sizeof(PlayerName)); // storing player name first in the PlayerName variable
 
 ? ? ? ? foreach(new i : Player)
 
 ? ? ? ? {
 
 ? ? ? ? ? ? if (Gl_Privados[i] == 0)
 
 ? ? ? ? ? ? {
 
 ? ? ? ? ? ? ? ? format(string, sizeof(string), "{D41818}[ID:%d - %s]:{AFAFAF} %s",playerid, PlayerName, Text);
 
 ? ? ? ? ? ? ? ? SendClientMessage(i, 0xFFFFFF00, string);
 
 ? ? ? ? ? ? }
 
 ? ? ? ? }
 
 ? ? }
 
 ? ? return 1;
 
 }
 
	
		
		
		2021-02-20, 09:19 PM 
(This post was last modified: 2021-02-20, 09:20 PM by Nicolas_Belic.)
		
	 
		 (2021-02-20, 08:59 PM)daddy. Wrote:  Your code is all messed up, we barely know what do you want.
Try this: Code: [/font][/size][/color]
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]CMD:gl(playerid, params[])[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]{[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? static[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? ? ? Text[132],[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? ? ? string[128],[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? ? ? PlayerName[MAX_PLAYER_NAME];[/font][/size][/color]
 
 
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? if(!sscanf(params, "s[132]", Text)) return SendClientMessage(playerid, -1, "{D41818}[COMANDO]{AFAFAF} /gl <texto>");[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? else[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? {[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? ? ? if (Gl_Privados[playerid] == 1) return SendClientMessage(playerid, -1, "{D41818}[ERROR]{AFAFAF} you have blocked the /gl");[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? ? ? GetPlayerName(playerid, PlayerName, sizeof(PlayerName)); // storing player name first in the PlayerName variable[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? ? ? foreach(new i : Player)[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? ? ? {[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? ? ? ? ? if (Gl_Privados[i] == 0)[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? ? ? ? ? {[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? ? ? ? ? ? ? format(string, sizeof(string), "{D41818}[ID:%d - %s]:{AFAFAF} %s",playerid, PlayerName, Text);[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? ? ? ? ? ? ? SendClientMessage(i, 0xFFFFFF00, string);[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? ? ? ? ? }[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? ? ? }[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? }[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]? ? return 1;[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]}[/font][/size][/color]
 
 [color=#333333][size=small][font=Tahoma, Verdana, Arial, sans-serif]
daddy, the function it's works but,?can't send custom messages?
 
Like this:
 
/gl hi, this is a test etc (reply: the command is bad use?/gl <text>)
 
/gl (reply:?[ID:0?- player]:{AFAFAF} (random word)
	 
	
	
	
		
	
Location: Bosnia and Herzegovina / Zenica
 
	
		
		
		2021-02-20, 09:23 PM 
(This post was last modified: 2021-02-20, 09:23 PM by daddy..)
		
	 
		Hmm, have you tried that command I sent you, it's possible that I made some mistakes?
	 
	
		
		
		2021-02-20, 09:32 PM 
(This post was last modified: 2021-02-20, 09:33 PM by Nicolas_Belic.)
		
	 
		 (2021-02-20, 09:23 PM)daddy. Wrote:  Hmm, have you tried that command I sent you, it's possible that I made some mistakes? 
i tested the command but not works
 ![[Image: GNuOQtB]](https://imgur.com/a/GNuOQtB) https://imgur.com/a/GNuOQtB 
	
	
	
		
	
Location: Bosnia and Herzegovina / Zenica
 
	
	
		My bad, try this: Code: CMD:gl(playerid, params[])
 {
 
 ? ? static
 
 ? ? ? ? Text[132],
 
 ? ? ? ? string[128],
 
 ? ? ? ? PlayerName[MAX_PLAYER_NAME];
 
 
 
 ? ? if(sscanf(params, "s[132]", Text)) return SendClientMessage(playerid, -1, "{D41818}[COMANDO]{AFAFAF} /gl <texto>");
 
 ? ? else
 
 ? ? {
 
 ? ? ? ? if (Gl_Privados[playerid] == 1) return SendClientMessage(playerid, -1, "{D41818}[ERROR]{AFAFAF} you have blocked the /gl");
 
 ? ? ? ? GetPlayerName(playerid, PlayerName, sizeof(PlayerName)); // storing player name first in the PlayerName variable
 
 ? ? ? ? foreach(new i : Player)
 
 ? ? ? ? {
 
 ? ? ? ? ? ? if (Gl_Privados[i] == 0)
 
 ? ? ? ? ? ? {
 
 ? ? ? ? ? ? ? ? format(string, sizeof(string), "{D41818}[ID:%d - %s]:{AFAFAF} %s",playerid, PlayerName, Text);
 
 ? ? ? ? ? ? ? ? SendClientMessage(i, 0xFFFFFF00, string);
 
 ? ? ? ? ? ? }
 
 ? ? ? ? }
 
 ? ? }
 
 ? ? return 1;
 
 }
 
	
	
		what are you trying to make first
	 
	
	
		 (2021-02-20, 10:21 PM)daddy. Wrote:  My bad, try this:
 
 Code: CMD:gl(playerid, params[])
 {
 
 ? ? static
 
 ? ? ? ? Text[132],
 
 ? ? ? ? string[128],
 
 ? ? ? ? PlayerName[MAX_PLAYER_NAME];
 
 
 
 ? ? if(sscanf(params, "s[132]", Text)) return SendClientMessage(playerid, -1, "{D41818}[COMANDO]{AFAFAF} /gl <texto>");
 
 ? ? else
 
 ? ? {
 
 ? ? ? ? if (Gl_Privados[playerid] == 1) return SendClientMessage(playerid, -1, "{D41818}[ERROR]{AFAFAF} you have blocked the /gl");
 
 ? ? ? ? GetPlayerName(playerid, PlayerName, sizeof(PlayerName)); // storing player name first in the PlayerName variable
 
 ? ? ? ? foreach(new i : Player)
 
 ? ? ? ? {
 
 ? ? ? ? ? ? if (Gl_Privados[i] == 0)
 
 ? ? ? ? ? ? {
 
 ? ? ? ? ? ? ? ? format(string, sizeof(string), "{D41818}[ID:%d - %s]:{AFAFAF} %s",playerid, PlayerName, Text);
 
 ? ? ? ? ? ? ? ? SendClientMessage(i, 0xFFFFFF00, string);
 
 ? ? ? ? ? ? }
 
 ? ? ? ? }
 
 ? ? }
 
 ? ? return 1;
 
 }
 
thank you so much, really
	 |