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[Pawn] Server - Unkown
#2
I used this :



#include <sampcac>



#pragma unused CAC_INCLUDE_PATCH

#pragma unused CAC_INCLUDE_MAJOR

#pragma unused CAC_INCLUDE_MINOR



stock PlayerName(playerid)

{

new target_name[MAX_PLAYER_NAME];

GetPlayerName(playerid,target_name,MAX_PLAYER_NAME);

return target_name;

}



public OnPlayerConnect(playerid)

{

new string[128];

format(string, sizeof(string), "%s has joined the server with sampcac.", PlayerName(playerid));

if (CAC_GetStatus(playerid))

SendClientMessageToAll(-1, string);

/////////////////////////////////////////////////////////////////////////////////////////////////////////////////////

new String[64],

Name[MAX_PLAYER_NAME];

GetPlayerName(playerid, Name, MAX_PLAYER_NAME);

format(String, sizeof String, "{A9A9A9}%s connect the server.",Name);

SendClientMessageToAll(-1, String);

}
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Messages In This Thread
Server - Unkown - by Trhzexe - 2021-03-07, 12:38 PM
RE: Server - Unkown - by Trhzexe - 2021-03-07, 12:41 PM
RE: Server - Unkown - by destiezk - 2021-03-07, 01:30 PM
RE: Server - Unkown - by Y_Less - 2021-03-07, 02:30 PM
RE: Server - Unkown - by destiezk - 2021-03-07, 05:40 PM
RE: Server - Unkown - by Y_Less - 2021-03-10, 02:07 AM

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