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[Pawn] Sound ID isn't working
#1
Hi there,

I want to place in my script, a death sound when a player dies. I looked in the folder "data/audioevents.txt" and found the sound I was looking for:
SOUND_PED_DEATH_CRUNCH 1189.

But unfortunately, that id doesn't play any sound. I tried with other ids and they work perfectly.

Code (I'm using weapon-config):

Code:
public OnPlayerDamageDone(playerid, Float:amount, issuerid, weapon, bodypart) { ? ? if (amount == 0.0) { ? ? ? ? PlayerPlaySound(playerid, 1189, 0.0, 0.0, 0.0); ? ? ? ? SendClientMessage(playerid, -1, "Death"); ? ? } ? ? return 1; }
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Messages In This Thread
Sound ID isn't working - by robertocaribbean - 2021-03-18, 10:47 PM
RE: Sound ID isn't working - by Emmett - 2021-03-18, 11:39 PM
RE: Sound ID isn't working - by Pinch - 2021-03-18, 11:58 PM
RE: Sound ID isn't working - by robertocaribbean - 2021-03-19, 12:18 AM
RE: Sound ID isn't working - by Emmett - 2021-03-19, 12:18 AM