You dont need curly-brackets around this part:
Code:
{
? ? ? ? format(fstr, sizeof(fstr), "Admin %s (%d) has kicked %s [%d] from TWDZS - Reason: %s", ReturnName(playerid), playerid, ReturnName(playerb), playerb, reason);
? ? ? ? SendClientMessageToAll(COLOR_RED, fstr);
? ? ? ? PlayerInfo[playerb][pKicks] ;
? ? ? ? GameTextForPlayer(playerb, "~r~Kicked", 5000, 5);
? ? ? ? format(fstr, sizeof(fstr), "You have been kicked from TWDZS. You were kicked by admin %s.", ReturnName(playerid));
? ? ? ? SendClientMessage(playerb, COLOR_RED, fstr);
? ? ? ? SendClientMessage(playerb, COLOR_ORANGE, "If you think this kick is unfair complain at www.domain.net");
? ? ? ? KickEx(playerb);
}
Check out Desolation Roleplay, where zombie AI and scavenging is bothered by player bandits!