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[Library] Textdraw Actions
#1
Textdraw Actions



A simple include that shows a small action box in the center of the screen with options Y and N for the player to choose.



Download

https://github.com/dimmyi/td-actions



Preview:

Image: https://i.imgur.com/90W43SI.png

[Image: 8VQLmcn.gif]



Usage:

PHP Code:
#include <td-actions> CMD:infernus(playerid) { ? ? ShowActionForPlayer(playerid, ActionInfernus, "Do you really want to spawn a infernus in this position?", .action_time = 10000); ? ? return 1; } Action:ActionInfernus(playerid, response) { ? ? if (response == ACTION_RESPONSE_YES) ? ? { ? ? ? ? new Float:x, Float:y, Float:z, Float:ang; ? ? ? ? GetPlayerPos(playerid, x, y, z); ? ? ? ? GetPlayerFacingAngle(playerid, ang); ? ? ? ? new vehicleid = CreateVehicle(411, ? ? ? ? ? ? x 2.5 * floatsin(-ang, degrees), ? ? ? ? ? ? y 2.5 * floatcos(-ang, degrees), ? ? ? ? ? ? z 0.3, ? ? ? ? ? ? ang, ? ? ? ? ? ? 0, ? ? ? ? ? ? 0, ? ? ? ? ? ? -1); ? ? ? ? LinkVehicleToInterior(vehicleid, GetPlayerInterior(playerid)); ? ? ? ? SetVehicleVirtualWorld(vehicleid, GetPlayerVirtualWorld(playerid)); ? ? } else { ? ? ? ? SendClientMessage(playerid, -1, "You didn't want to spawn a infernus."); ? ? } }



Responses:

  1. ACTION_RESPONSE_NO_CHOOSE - When the player does not choose an option

  2. ACTION_RESPONSE_NO -?When the player presses the N key

  3. ACTION_RESPONSE_YES -?When the player presses the Y?key

Underground: Roleplay

ip.ugsamp.com:7777



[Image: disc.png]?Dimmy#3917
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Messages In This Thread
Textdraw Actions - by ForT - 2021-04-10, 06:28 AM
RE: Textdraw Actions - by Awide - 2021-04-10, 11:28 AM
RE: Textdraw Actions - by Freaksken - 2021-04-10, 11:49 AM
RE: Textdraw Actions - by Snow - 2021-04-10, 06:53 PM
RE: Textdraw Actions - by Fawkes - 2021-04-12, 07:37 PM