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[HELP] Changing the skin when OnPlayerConnect
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Question 




Hello there!

First of all, good morning, it is 11:11 here already.







I would like to clarify that I am ALL NEW on this Pawn scripting thing... I spent the whole night reading documents of variables and strings...

I still can not figure out what am I doing wrong!

Maybe someone here can help?




So, I will explain you what I am trying to do, because it is probably one of the most easiest things in Pawn scripting and if you take the time to *explain* me what I am doing wrong and how to apply it as it should, then I will be one of the happiest person alive!







I am trying to change the skin automatically only if the name of the player connected is equal to: "Luna_Beaule"



I have some custom skins added to the server, and I am trying to figure out how to change them if the X (GetPlayerName I GUESS!?!?!?) is the same as: Luna_Beaule.








I'll leave below the code I wrote *so wrong, please do not laugh, thank you*:



Code:
public OnPlayerConnect(playerid)

{

SendClientMessage (playerid, -1, "Servidor oficial de pruebas.");



return 1;

}

if (GetPlayerName(playerid, name) == Luna_Beaule) return SetPlayerSkin(playerid, 20003);



return 1;

}






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Messages In This Thread
[HELP] Changing the skin when OnPlayerConnect - by romanstti - 2021-04-10, 02:31 PM

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