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[Pawn] Help! How to Change MAX objects based on drawdistance?
#2
Code:
Streamer_SetVisibleItems(STREAMER_TYPE_OBJECT,1000); //default value 500 max 1000 - count of used CreateObject();
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RE: Help! How to Change MAX objects based on drawdistance? - by AbyssMorgan - 2021-04-23, 08:57 PM

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