2021-05-29, 01:16 AM
Dear Community
I wanna ask to you how can I make any damage system without using includes?
I mean if there is a possibility to make a different damage system, that a weapon will lower more life or that less life without using external plugins or includes?
Example - I need the sawn-off weapon to make -60 of damage?from the player who receives the shots, is that possible to do without using the above?
If you guys can guide/help me and show me some examples with code please
NOTE: I'm using the callback called OnPlayerTakeDamage(parameters) but i dont have anything of this?
I wanna ask to you how can I make any damage system without using includes?
I mean if there is a possibility to make a different damage system, that a weapon will lower more life or that less life without using external plugins or includes?
Example - I need the sawn-off weapon to make -60 of damage?from the player who receives the shots, is that possible to do without using the above?
If you guys can guide/help me and show me some examples with code please
NOTE: I'm using the callback called OnPlayerTakeDamage(parameters) but i dont have anything of this?