(2021-05-29, 11:18 AM)Pinch Wrote: You can use the weapon-config
https://github.com/oscar-broman/samp-weapon-config
The op clearly mentioned he does not want to use any includes/fs.
You can modify the damage under OnPlayerTakeDamage & OnPlayerGiveDamage. Like this
Code:
if(weaponid == 26)
{
SetPlayerHealth(playerid/issuerid, -60.0);
}
But I'd still recommend you to use the weapon-config as that's pretty much better than configuring each and everything on your own.