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[Pawn] HELP! How to Get Status If The Vehicle go Flipped while destroyed?
#4
SetVehicleZAngle(GetPlayerVehicleID(playerid), 0);



Just this one line was enough.
Using Pawn.CMD?

If you're doing so, this is the very first sign that you absolutely shouldn't utilize your all powerful P-Code knowledge in any of the scripting discussion topics.
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RE: HELP! How to Get Status If The Vehicle go Flipped while destroyed? - by Pinch - 2021-07-10, 12:50 AM

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