Pawno is an editor, C is a low-level language, Pawn is a scripting language. I did recently write some stuff one the differences here:
https://github.com/Y-Less/pawn-curriculu...efinitions
Our scripting system is based on pawn-natives:
https://github.com/Y-Less/pawn-natives
This allows for functions to be exported as C symbols, as well as working as Pawn natives, thus both can be used. Once you have C bindings to any function, other languages become easy to implement on top of that, and we have ideas to even further simplify alternate language integration.
https://github.com/Y-Less/pawn-curriculu...efinitions
Our scripting system is based on pawn-natives:
https://github.com/Y-Less/pawn-natives
This allows for functions to be exported as C symbols, as well as working as Pawn natives, thus both can be used. Once you have C bindings to any function, other languages become easy to implement on top of that, and we have ideas to even further simplify alternate language integration.