(2019-04-18, 06:17 PM)Alaska Wrote:(2019-04-17, 04:43 PM)kristo Wrote: Don't take this as an official update, but I'm about half way though designing and writing the PAWN standard library. It will feature both a new API and multiple compatibility modes, which I will document later, so all existing PAWN scripts will work with almost no modifications needed to them. As I've written SA-MP gamemodes for nearly 7 years myself, I'm trying to design the new API looking at it from both implementer's and scripter's perspective. The new API will feature a new naming scheme, more tag safety and more consistency in general.
I literally hate how some natives have the term "player" and some have "client", and the some natives use all small letters while the others use the upper camel case.
Yes, this will be taken care of. The naming scheme from Y_Less' PAWN Curriculum is what I'm following when creating the new scripting API.