(2019-04-20, 10:05 AM)BloodMaster Wrote: Here's stuff that I agree with:
?-Don't add the ability to remove HUD
Okay okay!! Stop throwing bananas and tomatoes at me, calling me "You're Kyes secret agent that wants to destroy open.mp", and you Josh... Yes you. Please stop biting my leg.
San Andreas' HUD is one of the core branding's for the San Andreas, and I think being able to remove it and make your own custom HUD would ruin the feel of San Andreas and make transitions from server to server more confusing.
Here's what I propose instead; Make it a bit more flexible. What I mean by that, is add that thingy where your max health can increase ( http://prntscr.com/nehsv4 ),?and maybe if you plan on adding custom images, make it so?we can add custom weapon image (but make the black border default?so it doesn't lose shape and doesn't vary much from server to server ).
First of all, I am a dog. I'll bite anyone's leg! Many SA-MP servers already remove this HUD by using hacks in place such as textdraws, you just have a big black box (or some other colour) overlapping the HUD, basically making it useless. So I don't see any point in preventing people from removing the HUD for their own benefits.
(2019-04-20, 10:05 AM)BloodMaster Wrote: [i]?-Don't add custom vehicles. At least, not fully.
If you don't want to see 99% of the servers filled with SUPER-FULL-HD BMWS', MERCEDESS' AND AUDIS, you will not make custom vehicles.. Now, people like me, would use that functionality to create more vehicles like the existing ones. Let's say 4 door turismo, or custom trailers for trucks to pull, I would create much better variety of vehicles that fit the San Andreases agenda.
But. I am willing to sacrifice all that just because of the people that would abuse it. There are some solutions I think. For example limiting the amount of polygons for custom models?or make additional vehicles yourself that we could use.
I think custom vehicles are a good idea, most server owners since 0.3.DL didn't go crazy with custom skins in SA-MP, maybe they will if this were to be added (still not discussed) but I see major creativity stemming from custom vehicles.
(2019-04-20, 10:05 AM)BloodMaster Wrote: ?-Don't make custom skins
Instead, I would prefer being able to add existing skins and re-texturing them. Yes, people would still retexture them to look like teletubbies, but hey, it's better than a full-hd Steve from Minecraft. (Although, that's already kinda possible with AttachObject)
Custom skins are in 0.3.DL, we want to have compatibility with SA-MP so that's out of the question.