2019-04-27, 12:04 AM
(This post was last modified: 2019-04-27, 12:11 AM by BloodMaster.)
(2019-04-26, 08:28 AM)Fearful Wrote: Like open.mp wants to implement additional languages, we'd add Pawn as an additional language to MTA (incl. SA:MP's scripting API).
The question is then, why didn't you do it already?
Why do you need open.mp's developers??
Considering how much you've done with MTA, adding compatibility with PAWN seems like a week worth of coding.
(2019-04-26, 08:28 AM)Fearful Wrote: I read this a couple of times before, so it seems like a pretty important aspect. It's true that MTA got something like a "custom engine you can mod". I personally don't think it's a restriction though. In the end, nobody forces anyone to create something that looks totally different from SA - it's the server's decision. Also, I think you inevitably end up with something like this if you add more and more features.
Just a rough and spontaneous idea to address this issue: Perhaps it would help to introduce a server tagging system that allows for better filtering (e.g. "SA credibility").
And what would really stop any server from adding the same tag?
I am really jealous of your client-side scripts, but that's about it. I wouldn't like my SA:MP server to compete with other MTA servers.
Possible solution could be adding a whole another master list where you would have "Multi theft auto" and "San Andreas Multiplayer" servers where San Andreas Multiplayer servers would be limited on what can be done, but are able to switch to Multi theft auto whenever, thus, removing the limitations. I mean name "San Andreas Multiplayer"?is by no means copyrighted, so yeah?
(2019-04-26, 08:28 AM)Fearful Wrote: I think you inevitably end up with something like this if you add more and more features.
It's been 14 years since SA:MP's release date... 14 years! And I could make huge lists of what could be done for SA:MP while still keeping the game's credibility.
But it's true that I think SA:MP is really close to being a finished product.
I spent good years on MTA's race-dm servers (DDC), but never wanted to develop my own server.