2019-04-27, 10:38 AM
Before I say anything: Whatever I say is my personal opinion and not really related to OpenMP or the team.
The thing is as some already noticed MTA and SA:MP are two different things, really different things.
While MTA has been innovating SA:MP has been staying "true to the old spirit"; by a lack of updates and ignored feature requests.
I for myself been playing MTA and SA:MP (MTA 2-3 years ago active; and 1-2 months after the OOP LUA addition) and after some time it got too heavy for me I've been using dated hardware back then (but way over the GTA:SA specs ofc) and had many problems regarding CEF after that even though I'm sure they are resolved by now.
While SA:MP comes with close as none dependencies (archive file, main samp.dll, launcher and 1-2 files) MTA:SA comes with all the CEF files, CGUI files, locale files and so on (yes I know SA:MP statically links some stuff too).
Merging both simply can't work in my opinion, they're too different and both have different goals from the public view somehow SA:MP remembers me of the old mods you drop into your game folder - and they work! MTA:SA is more of a "polished" and full fledged multiplayer modification for a mod and well people have preferences.
Simply said:
SA:MP -> lightweight and easy to use but limited in more then a few aspects.
MTA:SA -> heavy but feature rich and sometimes a lil complicated oh.. and a bunch more stable than SA:MP (people use MTA:SA's crashfixes to resolve problems this tells much)
But yes I don't think people would like that we have two different communitys and long term goals I guess and competiton and selection is healthy.
The thing is as some already noticed MTA and SA:MP are two different things, really different things.
While MTA has been innovating SA:MP has been staying "true to the old spirit"; by a lack of updates and ignored feature requests.
I for myself been playing MTA and SA:MP (MTA 2-3 years ago active; and 1-2 months after the OOP LUA addition) and after some time it got too heavy for me I've been using dated hardware back then (but way over the GTA:SA specs ofc) and had many problems regarding CEF after that even though I'm sure they are resolved by now.
While SA:MP comes with close as none dependencies (archive file, main samp.dll, launcher and 1-2 files) MTA:SA comes with all the CEF files, CGUI files, locale files and so on (yes I know SA:MP statically links some stuff too).
Merging both simply can't work in my opinion, they're too different and both have different goals from the public view somehow SA:MP remembers me of the old mods you drop into your game folder - and they work! MTA:SA is more of a "polished" and full fledged multiplayer modification for a mod and well people have preferences.
Simply said:
SA:MP -> lightweight and easy to use but limited in more then a few aspects.
MTA:SA -> heavy but feature rich and sometimes a lil complicated oh.. and a bunch more stable than SA:MP (people use MTA:SA's crashfixes to resolve problems this tells much)
But yes I don't think people would like that we have two different communitys and long term goals I guess and competiton and selection is healthy.