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[Suggestion] Don't make open.mp a "custom engine that you can mod"
#36
(2019-04-27, 02:21 PM)iReal Worlds Wrote: My solution would be to greet new players with a list of the most popular servers on open.mp, when they open the custom launcher (which should be matured before any work on any of these features should begin). If a server is popular, it is almost impossible for it to damage the mod's image, as it wouldn't be popular if it was bad. If they still choose to join a server other than the "featured" ones, they are bound to have watched a video of it or to have been brought by a friend. so they'll be knowing what they're getting into. Correct me if I'm wrong, but I think this would be sufficient to cancel any damage to the mod's image that this feature could bring.



I agree. However, they said multiple times that there'll be only one independent list... So there goes that.



It's really an interesting situation. I see your cries, and I feel them too. We'll just have to wait and see how they resolve this.

I want custom content as much as anybody else, I was just thinking about the good of the community, but it's on developers to balance it out.
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RE: Don't make open.mp a "custom engine that you can mod" - by BloodMaster - 2019-04-27, 04:35 PM

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