2019-05-02, 10:09 PM
I just realized there's an issue that would absolutely crash players!
I have a compiler option in tsmain.pwn that detects the DL includes and enables seeing up to 1500 objects. Unfortunately, this means if you use the precompiled .amx with a standard 0.3.7 server you will be showing the players more than the limit (1000), in turn causing players to crash.
Hence, for now, if you are using 0.3.7 for some odd reason and you use more than 1000 objects... recompile with the 0.3.7 includes.
I have a compiler option in tsmain.pwn that detects the DL includes and enables seeing up to 1500 objects. Unfortunately, this means if you use the precompiled .amx with a standard 0.3.7 server you will be showing the players more than the limit (1000), in turn causing players to crash.
Hence, for now, if you are using 0.3.7 for some odd reason and you use more than 1000 objects... recompile with the 0.3.7 includes.