2019-05-21, 11:57 AM
I'm a fan of both 2,3 and 4. Since they don't over complicate anything and looking at the rest it doesn't look like newbies will comprehend that and will most likely push them away.
I don't mind `continue` or `next` as keywords to move to the next hook maybe even `next` and `cancel` or `continue` and `break` (depends if you want to mix in with the current keywords)
Though thinking about it `continue` and `break` are keywords that exist in many languages, and I don't know how I feel about re-using them for a different cause, it might confuse people.
`next` and `cancel` seem like good alternatives, if you have no objections to them. They are easy to comprehend and they are not used elsewhere.
I'm not a big fan of putting `hook` in front of every keyword that doesn't feel right to me at all.
I don't mind `continue` or `next` as keywords to move to the next hook maybe even `next` and `cancel` or `continue` and `break` (depends if you want to mix in with the current keywords)
Though thinking about it `continue` and `break` are keywords that exist in many languages, and I don't know how I feel about re-using them for a different cause, it might confuse people.
`next` and `cancel` seem like good alternatives, if you have no objections to them. They are easy to comprehend and they are not used elsewhere.
I'm not a big fan of putting `hook` in front of every keyword that doesn't feel right to me at all.
Remember to always refer to J0sh as `J0sh...`
# Services/Platforms
forum.open.mp (Forum Manager)
open.mp (Member)
Pawn Playground (Creator/Maintainer)
Pawn Packages (Creator/Maintainer)
# Services/Platforms
forum.open.mp (Forum Manager)
open.mp (Member)
Pawn Playground (Creator/Maintainer)
Pawn Packages (Creator/Maintainer)


