2019-05-27, 05:17 PM
Are you sure no errors are thrown? Cause if any errors are thrown the `.amx` file will either be removed or contain 0 bytes.
Also just an added extra, you need to add `"local": true` under output and above dependencies (this tells sampctl that it is a local gamemode and not a remote script/library)
Also just an added extra, you need to add `"local": true` under output and above dependencies (this tells sampctl that it is a local gamemode and not a remote script/library)
Remember to always refer to J0sh as `J0sh...`
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@ Networks/Servers
San Andreas Gaming Network (Owner/Founder)
San Andreas Gaming (Owner/Founder)
Grand Theft Cop's n Robber's (Owner)
Britannia Roleplay (Owner/Founder) [Retired]
Alpine RP (Owner/Founder)
Aluminium Network (Maintainer) [Disbanded]
AlphaDM (Tech Support) [Disbanded]
# Services
forum.open.mp (Forum Manager) (Formerly Burgershot.gg)
open.mp (Member)
~ Languages/Frameworks
Pawn, C, C, C#, Javascript, Typescript, Lua, Python, Go, Rust, PHP, SQL,
Angular, React, Vue, Svelte, Laravel, Rocket