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[Suggestion] EditClientMessage
#5
Im pretty sure OP didnt meant the chat itself to be editable, only the SendClientMessage s from server so if he send a message on OnPlayerConnect with the message "You connected to the server", at OnPlayerSpawn he would edit that message with something like "You spawned" or something instead of sending 2 different messages



Imo it has few use cases but overall is kinda useless
Away
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Messages In This Thread
EditClientMessage - by Dev86 - 2019-05-27, 03:08 AM
RE: EditClientMessage - by XeroX - 2019-05-27, 07:07 PM
RE: EditClientMessage - by Jarnokai - 2019-05-27, 07:33 PM
RE: EditClientMessage - by JustMichael - 2019-05-27, 07:43 PM
RE: EditClientMessage - by Banditul - 2019-05-27, 09:28 PM
RE: EditClientMessage - by Pinch - 2021-05-11, 09:14 PM
RE: EditClientMessage - by DTV - 2019-05-31, 07:52 PM
RE: EditClientMessage - by manul694 - 2021-05-11, 12:15 PM

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