2019-05-27, 09:28 PM
Im pretty sure OP didnt meant the chat itself to be editable, only the SendClientMessage s from server so if he send a message on OnPlayerConnect with the message "You connected to the server", at OnPlayerSpawn he would edit that message with something like "You spawned" or something instead of sending 2 different messages
Imo it has few use cases but overall is kinda useless
Imo it has few use cases but overall is kinda useless