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[Suggestion] Some Suggestions for scripting for OMP
#3
(2019-07-07, 06:50 PM)Freaksken Wrote:
  1. The server is single threaded. Besides, why do you want to replace timers if the thing you're describing is exactly what timers are for.

  2. Don't think the main.scm script allows this, so we'd have to recreate checkpoint functionality from scratch.




For 1. I didnt mean it should be replaced but Maybe there could be a second function to do the explained.



2. Is there a checkpoint object? If so, something like HideCheckpoint() could be added and a the object can Play set onto it :D





And i also got some questions now:

1. Is it true that object and vehicle limits will be changed, so that we can use more objects and vehicles on the servers ?



2. Will the liberty city and vice city maps from SAMP 0.3.DL be working for openMP ?
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RE: Some Suggestions for scripting for OMP - by SkeeZy - 2019-07-07, 10:18 PM

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