2019-07-10, 05:51 AM
I played on one of the previously-mentioned compressed versions of the game as my brother just handed me a disc with it and I had no clue there was anything wrong with it. Interestingly though, unlike Markski and Toretto above me mentioned, this archive didn't bloat into 4 gigabytes, but instead kept to its 700MB size. This meant you could burn the uncompressed game onto a disc and run it straight off that, which I did as our first computer only had 8GB of storage. The game ran horribly slowly, but that was barely noticable as the computer already was very bad. When playing SA:MP on that version of the game (And yes it was possible, as an answer to a previous question) getting into a vehicle froze the game for a few seconds with the radio "static" sound effect playing, after which the game ran normally, albeit without radio. The freezing didn't happen beyond the first time.
The game did have cutscene audio though, well at least until Wrong Side of the Tracks as that mission was unpassable with the kind of hardware our computer had.
The game did have cutscene audio though, well at least until Wrong Side of the Tracks as that mission was unpassable with the kind of hardware our computer had.