2019-11-01, 08:15 AM
Realistically it's not possible, sure we could add some smaller stuff that map stealer's dont expect but that's it.
The client (at one point) needs to know the exact data (model, position, rotation) therefore any map stealer would be able to grab it, if not using SA:MP then GTA:SA handles.
Known methods f.e. creating the object then moving it at instant speeds to it's location already got "patched" by some and may harm the player more then doing good (because you need to send more data over the network).
See https://github.com/samp-incognito/samp-s.../issues/94
The client (at one point) needs to know the exact data (model, position, rotation) therefore any map stealer would be able to grab it, if not using SA:MP then GTA:SA handles.
Known methods f.e. creating the object then moving it at instant speeds to it's location already got "patched" by some and may harm the player more then doing good (because you need to send more data over the network).
See https://github.com/samp-incognito/samp-s.../issues/94