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UPDATES, Q&A, SOCIAL MEDIA, ONE YEAR ANNIVERSARY!
#14
First, thanks for all the hard work you put in this mod. I have a lot of?questions, maybe they are little bit too much detailed but I'm eager to hear what you guys think about it. I hope you don't mind answering all of them!



So here is my list:



1. Is there going to be any?anticheat? Did you plan anything about it??Being able to see what (cheat) mods are loaded into the game? GTA San Andreas folder check? DM communities are ruined by cheats.

2. I guess you are fixing some of the old SA-MP bugs. Will you fix some of the?GTA SA game bugs?

3. Will you accept some of the suggestions gathered over time (Future SA-MP Update Suggestions)?

4. What about support for some extra keys? Also what about key bindings possibility?

5. Will there be support for controlling oxygen/stamina?

6. Will it be possible to get better control over some game features (playing pool, training in gym)?

7. Will there be support for control over different vehicle variants?

8. What about control for vehicle turn indicators if possible? And if it is what are the main challenges you are facing?for adding similiar (game) features into the mod?

9. What about abilities to put actors/npc into the vehicle as passenger?

10. What about control over specific commands and keys (f4 key, /interior, and so on - some of them won't be needed for players)?

11. Will you provide/use some of SA-MP features by Hual? Something like disabling hud parts, disabling some pause menu elements (new game, stats, brief, ...)?

12. I also have some questions about custom stuff.?I saw a poll for this 0.3.DL features and voted definitely yes.?So my question about this is will there be any possible chance for:
  • custom animations

  • custom sounds (more something like playsound function instead of loading over stream)

  • custom vehicles

  • custom weapons

  • custom weapon config (being able to hold 9mm pistol like you hold?deagle or even holding uzi like deagle animation -?example)

  • custom vehicle handling

  • custom fonts


13. If yes, will there be any protection for those files in a way someone can't steal them?

14. Also will there be any support for custom map icons and custom 3D icons (images) - "textdraws"?in 3D, for example adding icons like "paused" player icon when player is AFK (example) and attaching it to vehicles/players/world (x, y, z) like labels?

14.?What do you think in general about this custom stuff I mentioned?

15. Even though I highly support custom stuff added to the game, they will allow people to make non-gta theme servers. What do you think about that?

16. Where do you see openmp in five years?

17. Where do you see samp in five years?

18. When can we expect first official release and ready to use of openmp? This?year, next?

19. Have you ever lost will to continue working on openmp, if yes why, if no why not?

20. When openmp comes to a specific point where it will cover all the sa-mp features, what next (grand) features are you planning for openmp?if you do?

21. As Manyula asked about pedestrians, police AI and so on,?what do you think about that, generally more fluent type of NPC-Actors that have game-original behaviour? It would be cool adding gang members somewhere random on the map and make them act like in singleplayer. Also what about making them not to use server slots?


Messages In This Thread
RE: UPDATES, Q&A, SOCIAL MEDIA, ONE YEAR ANNIVERSARY! - by Godfather - 2020-04-16, 10:33 AM

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