Do you want to see DL features in open.mp?
YES - I am a SERVER OWNER/DEV and would use these a lot on my server
64.25%
133
YES - I am a player and would play on servers that had these features
26.57%
55
DON'T CARE - I might use them or might not, don't care either way
6.28%
13
NO - I do not want to see these features.
2.90%
6
207 vote(s)
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Your thoughts on SAMP 0.3.DL compatibility
#25
(2020-04-22, 10:41 AM)Freeze Wrote: And many are also waiting for the opportunity to add new cars, weapons and animations.

Whether they are from the GTA environment, it is the server's discretion.





Some of us don't want to turn this into MTA 2.0. And no, I don't think this is an apples to oranges comparison at all. Both are GTA:SA multiplayer modifications and both allow server-side scripting. Their vision is the same: offer multiplayer capabilities to GTA:SA. MTA chose to go for more features and risk having a non-GTA feel while SA:MP stuck to fewer features while preserving the GTA:SA vanilla theme. I tried out both mods, and it was ultimately the vanilla feeling that got me hooked on SA:MP.

I'm not assuming in any way that that's the reason everyone chose to stick with SA:MP, I'm just pointing out that there are people who have the same reasons for choosing SA:MP over MTA.



(2020-04-22, 10:41 AM)Freeze Wrote: If the server you play on, add non-sense stuff, complain or look for another one.



I'd say you're more likely to lose interest in the mod itself?if you keep encountering the same type of crappy servers.?Imagine trying out a couple of servers that each required you to download several 100MB of data, just to find out that it looks nothing like GTA:SA and having a?completely fucked up?gameplay experience.?We already have MTA for that. Of course, developers can choose not to include non-GTA stuff in their gamemodes - but try finding a server that does.



(2020-04-22, 10:41 AM)Freeze Wrote: You can't limit the whole community because of some servers that will add nonsense to the samp.



You can, and in fact you should if it's for the greater good. I don't claim to know what the greater good is, I only express my concern regarding too much freedom. I think encouraging people to share their resources with the community is much more valuable than letting them do their own thing just for their own benefit. It is the server owner's responsibility to be different from everyone else if they want to make some kind of profit from it, not the mod developer's. Of course, if you have your own unique models, your server is going to stand out. You gained that advantage because you have the know-how to make your own models. Some people don't have that and it is these people who are at a disadvantage and likly to use ripped off HQ models from other games.



My suggestion for custom content would be to have at least some centralized component to it, so the whole community can benefit from it. Make a platform (like prineside) for people to upload their stuff and let people decide what they want to use from that central pool. But only allow them to use stuff that has been uploaded to that platform.



Please keep in mind that?I'm proposing all of this to keep the SA:MP spirit alive, not to cripple anyone's creativity.
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Messages In This Thread
RE: Your thoughts on SAMP 0.3.DL compatibility - by Manyula - 2020-04-22, 03:33 PM

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