• 1 Vote(s) - 1 Average
  • 1
  • 2
  • 3
  • 4
  • 5
[Pawn] Dynamic Polygon Street Names
#7
You can have a network, where each node represents an intersection or point on a curve. Node connections would define roads. To find out what road you are , you just find out the nearest line segment and if the perpendicular distance to that road is bigger than road thickness, then you are not on a road.
[Image: github-samp-icon.png]
  Reply


Messages In This Thread
Dynamic Polygon Street Names - by Torque - 2020-08-21, 09:11 PM
RE: Dynamic Polygon Street Names - by Pinch - 2020-08-22, 01:02 PM
RE: Dynamic Polygon Street Names - by Torque - 2020-08-22, 06:21 PM
RE: Dynamic Polygon Street Names - by Y_Less - 2020-09-23, 11:53 AM
RE: Dynamic Polygon Street Names - by Freaksken - 2020-09-28, 12:10 PM
RE: Dynamic Polygon Street Names - by Cakey - 2020-09-26, 11:32 AM
RE: Dynamic Polygon Street Names - by Y_Less - 2020-09-26, 12:14 PM
RE: Dynamic Polygon Street Names - by BigETI - 2020-09-26, 01:30 PM
RE: Dynamic Polygon Street Names - by Y_Less - 2020-09-28, 02:08 PM
RE: Dynamic Polygon Street Names - by Torque - 2020-09-29, 08:38 AM

Forum Jump: